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  1. #11
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nubrication View Post

    Animation lock = no bueno, period.
    Much preferable if you can move at all, like Bard and unlike Red Mage (who not only has to go into but stay within actual melee range unlike Bard) for their casts.

    It seems like you're saying that a bard should be constantly moving in and out (kind of like DNC) depending on if silence is ready. But then again, you're not actually saying what you mean, don't be afraid to speak what's actually on your mind.
    What a meaningless statement there. "Someone who actually plays Bard would never support this nerf!"

    All that weaving is:
    1. Going to lessen the amount of powershots that you use overall BECAUSE you're busy weaving and then look, the enemy is out of LoS (line of sight) now.
    2. Less powershot = less emp arrow = less burst = less damage output.
    So first of all it wouldn't be moving in and out like Dancer at all for a 25 second cooldown ability it would mostly stay at PS range. So the lessened amount of PSs is nowhere near as dramatic as you make it out to be and also is the point of the nerf. The increased potencies that the patch brought will additionally lessen the impact of this shallow cascade.

    Bard wasn't designed to weave, it was DESIGNED to be played at MAX RANGE consistently. If they changed how PP and POWERSHOT work, then yes, this silence range nerf would work. BUT THEY DIDN'T so there's no SYNERGY. Yes, they (PP and PS) do max dmg at 15y (AKA MID RANGE), 15y is enough to get caught and obliterated just for casting PP and PS. So in the end BARD still has run back to 25y to make sure they can set up for their next burst. Which in THEORY is fine, but THE EXTRA MOVEMENT means less PS + cascading effect. Being at mid-range = MORE DMG TAKEN = more time backing away/more time using elixir = EVEN MORE less PS. If you don't understand this, you clearly don't know how bard works except for "hurr durr 50% burst go boom."
    I have no idea how you can write this all up and completely miss that YES that is the point!

    It's to create anti-synergy within the kit and punish Bard for staying safely at range all the time while also having to go ranged OBVIOUSLY. Your job as a player is to keep this in mind and play accordingly, no longer can you safely stay at max range and fish for kills in an ideal situation which btw with proper LoSing wasn't the case before the nerf ANYWAY except it wasn't directly enforced by the kit.

    Clearly as a support-dps class they need to use their entire toolkit on themselves during their burst phase instead of actually you know, supporting their allies with said abilities. I know what you're thinking: I'm gonna use his argument against him now! BARD is a support class yada yada ya, keep in mind, even healers and DNC have more dmg output then BRD.

    How does that even make any sense? Why would I use Bard not being able to support their allies as an argument that Bard is a support job?

    Quote Originally Posted by Nubrication View Post
    If you don't know how LoS works and positioning yourself then you clearly don't deserve to be anywhere near Crystal tier.
    Correct. Great argument again - if you are bad you don't deserve to be in high ranks, what a based comment, finally someone says it!

    That's the thing, FFXIV PVP got nerfed so hard that even bad players with no "REAL" skill, no awareness can make it to crystal simply by playing one class really well. In feast we had to know how every single class worked, so most of us played every single class to know the minor caveats and things to look out for when playing against said class. Also what winrates? I'm talking about the nerfs: BRDs got punished for playing their class really well whereas melee basically got rewarded for 0 situational awareness.
    Meaningless drivel. What winrates? Job winrates in CC, the winrates that the team uses to adjust jobs.

    All jokes aside: you clearly don't play BRD and you seem to have some vendetta against them because you probably main a melee class. But if you play ALL THE CLASSES without bias, you'll notice that BRD nerf wasn't even necessary.
    The only time BRD used to be able to score kills was with silence burst and that's ONLY IF YOUR TEAM knows how to focus down 1 enemy in higher tier games. Because really good healers are a thing. People that peel for and shield teammates are a thing.
    Focusing down one enemy should be possible in higher tiers. Bards will still score kills the same way after the nerf, it's just gonna come with an interesting wrinkle.

    In perspective: I play RDM, SCH, AST, BLM, MNK, BRD, PLD, DRK mostly when climbing. BUT I ALSO know how to AND play every class in casual.
    I play mostly SGE, BRD, MNK, RPR, GNB and DNC. I also play all jobs, but I don't know how to play all of them well.

    Quote Originally Posted by Nubrication View Post
    Sauce? I believe this as much as I believe you play BRD.
    Check EVERY PVP adjustment page for every patch since 6.1, winrates are constantly mentioned.

    Just from this last one alone let's check:

    Paladin: "(...)win rates for paladin were observed to be somewhat low."

    Dragoon: "(...)having observed their win rates, we believe there is still a little room for improvement(...)"

    Ninja: "(...)their win rate has settled around the average(...)"

    Sage: "(...)we found the win rates for sage to be falling behind".


    Now you have to believe me that I play Bard.

    Quote Originally Posted by Ransu View Post
    After season 2 we got official numbers https://www.fanbyte.com/games/news/o...w-pvp-details/

    Ironically BRD is under 50% on this chart. Who would have thought? lmao.
    Thanks Ransu, the date was July 29, 2022. When Bard was below average, yeah.

    Quote Originally Posted by Myrha_Lhlalheva View Post
    Okay, since you're a Diamond peak/hard stuck Plat, let me give you some answers. I've been Crystal every season, and placed Top 30 in S4 as a BRD main. Sub jobs are DNC/PLD, former SGE main S1-2.

    First, winrate balancing. It's an ignorant methodology that doesn't acknowledge survivorship bias as a skewing factor. Put simply, unpopular jobs get flagged for high win%, since its few players are experts and excel among their peers. On the other hand, the players who just keysmash on powerful, popular jobs lower its win%, giving the illusion of balance.

    Wanna know what BRD is like in high tier? In S3-S5, there were 1-2 BRD mains in Primal's Top 30. It simply isn't worth the struggle to play such a weak job in a field dominated by people abusing strong jobs to the fullest. For role comparison, ~15 of the T30 spots were melee DPS mains. ~5 were tanks, ~5 were healers/casters, and <5 were phys ranged.
    Wait, so out of the Top 30 players two of them, aka 1/15 were a Bard? With 19 jobs in the game? And you use that as evidence that Bard is weak?

    The bulk of BRD's meaningful contribution hinging on Nocturne isn't evidence that it's an overloaded ability. If anything, it shows that the rest of BRD's kit is numerically weak and needs to be glued together by a single high-utility button. Let's do some number crunching (in 6.3 numbers).
    That's exactly it. Bard needs the rest of its kit improved rather than forcing this lame playstyle of staying at max range. Silent Nocturne is still the central Bard ability and to range nerf it made the job a million times more interesting.

    I reached the cap!

    Quote Originally Posted by Myrha_Lhlalheva View Post
    If you don't want to believe them bc you think you're some sort of genius stuck in elo hell, then just stay stuck I guess LOL
    So you also don't believe me when I say I play Bard? Because why in Allah's name would I celebrate a nerf if I wanted to get out of elo hell. I care about having an enjoyable experience with the job and Bard was way too lame and I am glad they switched things up.

    Quote Originally Posted by Myrha_Lhlalheva View Post
    You must be the guy who thinks snipers are overpowered in shooter games bc you have no idea how to take cover or flank their positions.
    I would be the sniper who enjoys being forced to go in a bit once in a while. Also you think the situation now may be less of that particular kind of challenge but overall a much greater challenge no doubt.

    Quote Originally Posted by Myrha_Lhlalheva View Post
    You are peak Dunning-Krueger my dude
    And you are peak impostor syndrome! Quit it!

    Quote Originally Posted by Myrha_Lhlalheva View Post
    Ok I'm tired of the edit wars so I'm gonna leave you with this. A Top 30 player is telling you why your Plat assumptions are incorrect. Maybe you should listen.

    Go back, and actually read my first post. Don't read it so you can formulate a response, read it so you actually understand what I'm saying. Good luck in queues and try to play with a more open mind, because whatever you believe right now clearly isn't working.

    Edit: how am I impostor syndrome LOL
    Wait I thought you were tired of the edit wars Because I'm Dunning-Kruger. Obviously I'm grateful for any Bard tips!
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    Last edited by Eisi; 05-27-2023 at 06:45 AM.