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  1. #1
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Llynethil View Post
    Machinist is easier than bard and it got buffed, same with dragoon who already was the strongest dps and easy to play got even stronger.
    You have to be kidding me if you believe a job with a modifiable and cycling tool button and a placed area buff/debuff is easier than one where all you have to know is how to stay at range and target swap.

    So yeah, bard nerf was just because people were malding over how they don't pay attention to the silence debuff, don't purify in time and die, it's less bad than getting hit by 25y air anchor stun as silence at least lets you run out of range or LoS still.
    How to retrocreate a narrative. Nobody complained about Silent Nocturne.

    Not to mention miracle is completely untouched, which is a WAY more problematic cc than silence ever is or was.
    Confidently talking bs and hoping people believe it. Miracle already had been nerfed hard, both duration and range, which used to be a whopping 25 yalms as well.
    (0)

  2. #2
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Eisi View Post
    You have to be kidding me if you believe a job with a modifiable and cycling tool button and a placed area buff/debuff is easier than one where all you have to know is how to stay at range and target swap.



    How to retrocreate a narrative. Nobody complained about Silent Nocturne.



    Confidently talking bs and hoping people believe it. Miracle already had been nerfed hard, both duration and range, which used to be a whopping 25 yalms as well.
    Thinks placing turrets makes a class harder to play.

    People have complained about silence before, just because they don't complain about it as much as nin or sam lb doesn't mean they don't.

    Also thinks an unpurifyable non lb cc is less powerfull than a silence.

    Op is either troll or just finished his second fl match ever.
    (11)

  3. #3
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Source: I played a bunch of Bard and Dragoon in lower ranks. Actually climbed more on Bard. I will enjoy Bard way more now that I have to think a bit while playing.

    Anybody who pretends like Bard wasn't in the top 3 easiest jobs in the game is trolling.
    (3)

  4. #4
    Player
    Bluish's Avatar
    Join Date
    Apr 2019
    Posts
    40
    Character
    Blue Dreamer
    World
    Shiva
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Eisi View Post
    Source: I played a bunch of Bard and Dragoon in lower ranks. Actually climbed more on Bard. I will enjoy Bard way more now that I have to think a bit while playing.

    Anybody who pretends like Bard wasn't in the top 3 easiest jobs in the game is trolling.
    If you weren't thinking even a bit when playing bard before then I rest my case...it MUST be the easiest job there is, surely! And that's based on your solid experience in lower ranks so there's absolutely no way you could be wrong...
    (3)

  5. #5
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    im guessing there was alot of complaints from jp cuz ive scoured the forums and unless i missed something i havent seen a post call for brd nerf

    Sam LB: check
    NIN overall: Check
    Mon: double Check

    aside from chainsaw im not one for nerfin stuff so this was defo outta left field
    (0)
    Last edited by RyanCousland; 05-28-2023 at 10:58 PM.

  6. #6
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Eisi View Post
    Bard was too easy and you could easily climb. People say it was team-reliant in lower ranks even, but in truth all that was required of the team was to get a target to below 50% from time to time and for you to score the kill while staying in the back. Big brain. Silent Nocturne was so powerful that people believe it's the entire RAISON D'ENTRE for Bards. Now you actually need to think about how to use it if at all.

    Weird how people think they should still play Bard the same way when it now comes with so many repercussions that it's no longer always an option. You will just be a crippled old Bard if you don't adapt and learn to play.

    It's a new reality folks. Bard is no longer safemode.
    Figures a melee main would say this lmao. You were probably at the receiving end so let me educate you on bardanomics.

    1. In general, even bard players are cool with A nerf on nocturne (even though it wasn’t necessary). Except that the nerf was extensive for no reason at all. Miracle of nature got a range nerf, cannot be purified and could only be prevented by pre-guarding. Nocturne got a range nerf, duration nerf AND dmg nerf. Do you see a disparity yet?

    2. People are comparing rdm silence with brd silence but imo there is no real comparison because rdm aoe silence is there as a resource but they can still get kills without it due to their toolkit. Bard burst relies ENTIRELY on silent nocturne to secure kills but AT THE SAME TIME, most of it’s toolkit is meant to be played at max range. Why? Because they have an animation lock, move slower and are basically sitting ducks if they want to replenish emp arrow. Do you see why using powershot would be bad mid range?

    What’s everyone always doing in pvp? I’ll answer for you, moving. Chances are with a bard at mid range, someone is closing the bard. Basically bye bye Pitch Perfect damage. Bye bye saving paean for your tanks or melee. Bye bye backstep to peel off a really good melee off of your teammates.

    3. The class was designed to be played at max range, now forced to play at mid-range without enough changes to it’s toolkit to support it. The range nerf causes your OVERALL damage output to suffer (clearly bard was doing a ton of dmg in the first place) due to a cascading effect - I’ll explain later.

    Yes, it’s a powerful wombo combo if your team gets the enemy down to around 50% HP. That’s why you play LOS when you know there’s a good bard on the other team. Instead of rewarding good bards who keep an eye on purify and guard usage to secure kills, they’re rewarding poor players who don’t know what positioning and LOS is and making it easier for them.
    (8)
    Last edited by Nubrication; 05-27-2023 at 02:47 AM.

  7. #7
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Now let’s compare to bard’s SOLO kill potential to any other class, only pld and sch are beneath it. The only time bard can secure kills reliably is with a well placed silence burst. That’s almost the ONLY time. Emp arrow dmg by itself can easily be recuperated. PP is ranged dependent. Then you see meteodive/mnk burst, sam burst/lb, mch burst/lb, sage burst… etc. Every class has reliable ways to secure kills and their toolkits support it, bard’s toolkit doesn’t support it because:

    In order to burst you need be in mid range now.

    Which means more dmg taken, more self paean, more backstep, more movement, more dmg taken.

    Which means more time on elixir, more time moving to reposition when you’re not in burst phase.

    Which means less time casting powershot, which means less emp arrows.

    Which in turn means less overall damage output.

    Do you see a cascading effect? That’s the real nerf here, bard’s toolkit synergy. Bard is squishy btw.

    P.S. I’m not even a bard main and I’ve been on the receiving end of silence so many times. Still don’t think the nerf was needed.
    (7)

  8. #8
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lubrication View Post
    Figures a melee main would say this lmao. You were probably at the receiving end so let me educate you on bardanomics.
    I play different jobs and have mostly played Bard in CC. Lower ranks, my highest was Diamond, usually I skillcap in Platinum.

    1. In general, even bard players are cool with A nerf on nocturne (even though it wasn’t necessary). Except that the nerf was extensive for no reason at all. Miracle of nature got a range nerf, cannot be purified and could only be prevented by pre-guarding. Nocturne got a range nerf, duration nerf AND dmg nerf. Do you see a disparity yet?
    The disparity between White Mage and Bard's overall toolkits? Yes! Here, check my next argument on that:

    2. People are comparing rdm silence with brd silence but imo there is no real comparison because rdm aoe silence is there as a resource but they can still get kills without it due to their toolkit.
    Oh wait, it's actually your argument!

    Bard burst relies ENTIRELY on silent nocturne to secure kills but AT THE SAME TIME, most of it’s toolkit is meant to be played at max range. Why? Because they have an animation lock, move slower and are basically sitting ducks if they want to replenish emp arrow. Do you see why using powershot would be bad mid range?

    Animation lock which allows movement, you also replenish via PP and who said you should use Powershot at mid range? What you think Bards couldn't get stormed prior to the nerf?

    What’s everyone always doing in pvp? I’ll answer for you, moving. Chances are with a bard at mid range, someone is closing the bard. Basically bye bye Pitch Perfect damage. Bye bye saving paean for tanks or melee. Bye bye backstep to stop a powerful melee.
    Yeah, that's the fun part! You sell these new considerations as bad when before Bard didn't have to think much in order to utilize it's kit to the maximum potential.
    3. The class was designed to be played at max range, now forced to play at mid-range without enough changes to it’s toolkit to support it. The range nerf causes your OVERALL damage output to suffer (clearly bard was doing a ton of dmg in the first place) due to a cascading effect - I’ll explain later.
    Still is but now makes it more interesting than "just stay at range at all times".

    Yes, it’s a powerful wombo combo if your team gets the enemy down to around 50% HP. That’s why you play LOS when you know there’s a good bard on the other team. Instead of rewarding good bards who keep an eye on purify and guard usage to secure kills, they’re rewarding poor players who don’t know what positioning and LOS is and making it easier for them.
    Ok, which winrates are we talking about here? You wanna reward skilled play when BRD cropped above 50 in higher tiers for being too powerful, was that because people couldn't LoS? Which btw is inherently tied to range on most maps either way.


    This is how I know you don't know how to play the game lol. MCH is extremely strong and has a very easy burst setup. The only thing that is annoying is cycling past the dot which forces them into melee range (which is equally as stupid.)
    So Bard was easier than MCH, got it. Nice argument Ransu. "But MCH is easy too!"
    (0)

  9. #9
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    The disparity between White Mage and Bard's overall toolkits? Yes! Here, check my next argument on that:
    You clearly don't play BRD and probably don't play more than 1-2 classes so you clearly don't understand. Let me break it down for you so that even a 5th grader can understand: The disparity is:
    1. A powerful WHM CC (that means crowd control) got nerfed but all they took away was the range.
    2. Whereas a powerful BRD CC (again that means crowd control in this context) had it's range, duration AND damage nerfed.
    THAT'S THE DISPARITY.

    Oh but what about the disparity between RDM and BRD?
    1. RDM DOES NOT NEED it's silence to secure kills BECAUSE IT HAS A HIGH DMG OUTPUT + BURST.
    2. BRD NEEDS it's silence to secure kills because IT HAS A LOW DMG OUTPUT TO BEGIN WITH.

    Emp arrow at max stacks, does a whopping 12000 damage! WOW! So good, much power.

    Animation lock which allows movement, you also replenish via PP and who said you should use Powershot at mid range? What you think Bards couldn't get stormed prior to the nerf?
    Animation lock = no bueno, period.
    It seems like you're saying that a bard should be constantly moving in and out (kind of like DNC) depending on if silence is ready. But then again, you're not actually saying what you mean, don't be afraid to speak what's actually on your mind.
    All that weaving is:
    1. Going to lessen the amount of powershots that you use overall BECAUSE you're busy weaving and then look, the enemy is out of LoS (line of sight) now.
    2. Less powershot = less emp arrow = less burst = less damage output.

    Bard wasn't designed to weave, it was DESIGNED to be played at MAX RANGE consistently. If they changed how PP and POWERSHOT work, then yes, this silence range nerf would work. BUT THEY DIDN'T so there's no SYNERGY. Yes, they (PP and PS) do max dmg at 15y (AKA MID RANGE), 15y is enough to get caught and obliterated just for casting PP and PS. So in the end BARD still has run back to 25y to make sure they can set up for their next burst. Which in THEORY is fine, but THE EXTRA MOVEMENT means less PS + cascading effect. Being at mid-range = MORE DMG TAKEN = more time backing away/more time using elixir = EVEN MORE less PS. If you don't understand this, you clearly don't know how bard works except for "hurr durr 50% burst go boom."

    Yeah, that's the fun part! You sell these new considerations as bad when before Bard didn't have to think much in order to utilize it's kit to the maximum potential.
    Clearly as a support-dps class they need to use their entire toolkit on themselves during their burst phase instead of actually you know, supporting their allies with said abilities. I know what you're thinking: I'm gonna use his argument against him now! BARD is a support class yada yada ya, keep in mind, even healers and DNC have more dmg output then BRD.
    (8)

  10. #10
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Ok, which winrates are we talking about here? You wanna reward skilled play when BRD cropped above 50 in higher tiers for being too powerful, was that because people couldn't LoS?.
    If you don't know how LoS works and positioning yourself then you clearly don't deserve to be anywhere near Crystal tier. That's the thing, FFXIV PVP got nerfed so hard that even bad players with no "REAL" skill, no awareness can make it to crystal simply by playing one class really well. In feast we had to know how every single class worked, so most of us played every single class to know the minor caveats and things to look out for when playing against said class. Also what winrates? I'm talking about the nerfs: BRDs got punished for playing their class really well whereas melee basically got rewarded for 0 situational awareness.

    Also regarding the "synergy" argument, you must lose your mind looking at the reaper kit. "Just how am I supposed to play this?! Is Arcane Crest for offensive or defense, I don't know!"
    RPR HAS SYNERGY, it's entire burst relies on death warrant. Here's a free simple tip for you:
    1. Cast death warrant.
    2. Cast 8-stack Plentiful Harvest
    3. Oh no he, guarded!
    4. Cast LB
    5. Cast Communio
    6. Oh look that tank is dead.

    Crazy right? It's almost like RPR toolkit works in synergy.

    Should I use Arcane Crest for offensive or defensive? Who the heck uses it for defensive unless you are stopping a crystal push and need to buy time.

    All jokes aside: you clearly don't play BRD and you seem to have some vendetta against them because you probably main a melee class. But if you play ALL THE CLASSES without bias, you'll notice that BRD nerf wasn't even necessary.
    The only time BRD used to be able to score kills was with silence burst and that's ONLY IF YOUR TEAM knows how to focus down 1 enemy in higher tier games. Because really good healers are a thing. People that peel for and shield teammates are a thing.
    In perspective: I play RDM, SCH, AST, BLM, MNK, BRD, PLD, DRK mostly when climbing. BUT I ALSO know how to AND play every class in casual.
    (5)
    Last edited by Nubrication; 05-27-2023 at 05:23 AM.

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