Quote Originally Posted by Renathras View Post
This argument doesn't make sense, though. Yoshi P is already on the record saying the reason they gutted the Healer DPS kits was because they thought it was too stressful, the same logic they gave for reducing healing requirements. You can argue that one is more stressful (or you think it would be), but it makes no sense to say "They won't do (A) because they said they won't do that, but they might be convinced to do (B), which...they...also said they won't do."

That doesn't make sense.

Speaking personally as a dirty casual - I'd enjoy spamming Benefic 2 more than Malific any day of the week, twice on Saturdays, and three times on Sundays. "But people can die and-" that's no different than wiping to an Enrage because of not enough Malifics. People will get over it.
Roe's point is that, regardless of what the design team thinks, failing to keep up with increased healing requirements results in wiping. Failing to perfect your damage output results in a marginally longer fight duration. You cannot compare the amount of wipes that would be caused by a lack of healing in all forms of content across the game to the amount of wipes that would be caused by a savage healer parsing green instead of purple.