Results 1 to 10 of 1173

Dev. Posts

Hybrid View

  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Deltara View Post
    A Marks system, paying company seals for pop items for Notorious Monsters.

    You can even have it on tiers, you can't get the pop item for the next tier'd NMs until you defeat the previous tier.

    (Essentially, I loved the Zeni system in FFXI... no war over claiming mobs, just put in the work, get your own pop and kill the monster)
    You mean, exactly like Faction leves essentially?

    Faction Leves:

    -Get points
    -Spend points on faction leves
    -Tiered with an NM on the last one
    -No war over claiming, put in the work, get your own pop and kill the monster

    The only bad part of this system is that you have to do leves to get the points but the structure exists already to do things like that.
    (0)

  2. #2
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Arcell View Post
    You mean, exactly like Faction leves essentially?

    Faction Leves:

    -Get points
    -Spend points on faction leves
    -Tiered with an NM on the last one
    -No war over claiming, put in the work, get your own pop and kill the monster

    The only bad part of this system is that you have to do leves to get the points but the structure exists already to do things like that.
    Faction Leves are horrible, and you don't often get anything worthwhile from then. The last faction leve I did, I had the awesome adventures of finding glass bottles that were hidden in plain sight in Ul'dah.

    We want an NM system (similar to ZNM maybe?), that requires work to obtain pop items (hopefully engaging, and fun), which in turn gives offers a structured system to kill NM's (whom of which are difficult) and let you advance to higher tiers of NM's. Drops should increase in terms of quality, as should the difficulty of the NM depending upon your level of advancement.

    Honestly, unless dramatically improved upon, I hope nothing in 2.0 revolves upon Leves.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz