Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
/signed for HNMs
My only request is some of the HNMs drop items to be crafted into gear (like currently). Also HNMs are fun in general, but I think force popped HNMs would be nice to keep things from being over camped.
Thanks for your support sir
We want forced pop too! But we also want Open-World Roaming NM's, purely instanced NM's, structured tiered NM systems (ZNM-ish), Lottery Spawn, Level Style, etc etc
We don't want to limit the game to just one system, we want as much as we can get in terms of content to cater to everyone!
But back to the point on hand:
FFXII - NM Hunt type NM/HNM system. (Put a Mark Board in every city and have NM's selected to be hunted for rewards/exp.)
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Yeah I get that Patriach, I'm just saying if they add more they should at least make sure to add in a few force popped ones. :P
Oh most definitely. I spent so many weeks, probably months farming pop style NM's. Farming Alkyoneus and Pallas, and other force pop NM's called for a fun and fair environment that brought fun and great reward if you stayed at it for long enough. It's this kind of engaging, albeit time consuming content that kept me subscribed to FFXI, because I always had something to go do.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Where were all of you like 8 months ago when I said all of this same stuff?
That made me remember when they announced Guild Boards, making everyone excited that it would be like FFXII marks system ...
The new Grand Company rewards for NM loot is kinda similar to this, though in a much inferior way. That could be expanded and tweaked to be more fun, focused and have exclusive NM's / HNM's / rewards.
Last edited by Chinook; 04-06-2012 at 04:06 AM.
It is relatively similar, but hopefully it will be expanded upon in 2.0That made me remember when they announced Guild Boards, making everyone excited that it would be like FFXII marks system ...
The new Grand Company rewards for NM loot is kinda similar to this, though in a much inferior way. That could be expanded and tweaked to be more fun, focused and have exclusive NM's / HNM's / rewards.
Would be very cool to be able to have a centralized spot in all major cities (possibly minor outlying cities eventually) that have boards with certain marks that can be accepted by players. These Marks can be as simple as killing lower level NM's, and as you complete marks you can work toward killing large, more vicious marks.
Would be neat to have random, secret marks pop up at random in various cities, that require you to pay for "secret information" leading you to mysterious, rare, and powerful marks (HNM's).
Would also be cool to have Certain Mark Boards that require parties, and possibly alliances built in order to accept certain Marks due to difficulty levels.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
That would be a cool way to get company seals....
I 100% support properly done open-world NMs, with item-based pops being my favorite.
Put the items as a very rare drop on ALL mobs, or all mobs in a specific ZONE, or a specific DUNGEON. Take the item, gather your friends, pop the NM, get some cool loot/crafting items/etc.
Lottery pops are also cool. As are timed pops, just don't make the timers too ridiculous, maybe every few hours. The whole "zomg call everyone to log on ASAP because a 7 day spawn is up" experience is something that should've died back in the 90s. Everything doesn't have to be instanced, but we should be able to dedicate a reasonable amount of time to going out and hunting an NM or two with our LS and actually, y'know, see an NM or two.
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