Quote Originally Posted by DRKoftheAzure View Post
Well re-working Edge of Darkness into a job gauge spender at the level Dark Knight gets it would be a good start, along with moving Abyssal Drain to level 30 but Flood of Darkness to where Abyssal Drain currently sits...
I can't tell what you're going for here.

MP is already, for all intents and purposes, DRK's primary job gauge. It has the most generators and is spent from the earliest level of any gauge. As such...
  • Why would it help to switch our MP-spender(-and-Darkside-generator) into a Darkside- or Blood-spender?
  • Likewise, how does it help to swap the level at which we get our 3.33-charge, frequently-available AoE oGCD (Flood) with our single-charge 60s-CD AoE oGCD that interacts with no other manipulable resource (Abyssal Drain)?

this will make more sense should we take the Red Mage burst combo approach, but instead of 1 burst combo, we have 2, with a main combo path(s) generating both MP and job gauge at reasonable pace that doesn't feel like the players are waiting for the 4th combo action
If this is related at all to the suggested Edge change, again, I'm not seeing the benefit. Making Edge part of a Blood-spending combo just replaces what are currently two actions (our offensive ST MP spender and, separately, our ST Blood spender) with a single action that just takes 2 button-presses to complete.

which is probably the best possible re-work option there is if the devs REALLY DO NOT WANT enmity combos/control to come back at all, and let's be real here, it has to come back at some point...
Why would Enmity combos "have to come back," though?