Quote Originally Posted by LianaThorne View Post
Apologies if that offends anyone but as someone who actually enjoys working hard for relics, this feels like a slap in the face.
>Implying that any relic sans the original 2.0 ARR relic that involved Hard mode primals had you working hard.

The term you're looking for is 'time consuming / random for the sake of slowing progression and not for any kind of actual challenge.' Plenty of the steps of old relics are even more monotonous than grinding tomes are. Jumping between two different FATEs in Outer la noscea killing two bosses that had absolutely zero chance to kill you to get that atma of the lion with a massive horde of players zerging them was truly engaging content.

Or spamming the exact same instance 1000x because it's the 'optimal' route was truly riveting. Least with the current relic you could challenge yourself to entirely farm the 1500 tomes entirely off of extreme trials & savage new player bonuses if you wanted to make this relic chain the hardest relic chain ever.