Quote Originally Posted by AngelCheese77 View Post
What is a 2 minute meta?
A series of changes to jobs that homogenizes all of their cooldowns to come up every 2 minutes.
Basically, almost every offensive skill/buff has a cooldown of 30s,60s, or 120s or has specifically been changed to have that to have a cooldown that lines up with coming up at the 2 minute mark. This results in the optimal strategy for every single job to pool all of their resources during a fight and barf them out all together when everything comes off cooldown, especially raidwide buffs, which increase the damage output of everyones strongest skills.

Then in 2 minutes, you do the exact same thing again, then again at the 6 minute mark, and so on. It results in a lot of jobs feeling incredibly samey, removes a lot of job complexity and simplifies things to a point of where the skill ceiling of almost any job is "Dont let your skills drift, pool resources for the next 2 minute mark".

FFXIV already struggles with its gameplay being Trial and Error, but turning offensive options into this basically makes an entire fight 100% scripted.