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  1. #11
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,641
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Osmond View Post
    If you want to be honest, healers back then just made it more....difficult to play, kind of rewarding? I mean, WHM was just 1 button spam against adds. If raids with WHM and SCH, just pop cleric stance, 3+ DoT with various duration, do a few stones and ruins, only to reapply them again, pop cleric stance and repeat. Then had to for SCH, pop pet heal so it won't die every....what....a few seconds when a AoE goes off, then have to place it somewhere to it won't get clipped, but to where it can heal the tank, but don't heal the tank...just randoms. Used to be the time where you can actually order the fairy to heal the tank with a macro embrace+ruin, but that got removed real quick. Then you have to remind yourself to take off cleric so your AoE regen isn't nerfed. Man, that was a mess back then.

    I'm just looking back, why do ppl want to suffer so badly lol. I get it, but geebus.
    I feel the same way about players who don't want to have any gameplay between instances of damage. When I sit down to play a game, I want to play the game. If I wanted to press only 1 button for 9.5 minutes out of every 10 minutes, I'd download Cookie Clicker.
    (11)

  2. #12
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Osmond View Post
    Then you have to remind yours Man, that was FUN back then.
    Ftfy
    Healers used to be fun not messy, because you actually had to play the game and not turn your brain off while spamming 1 button in your disjointed kit
    (5)

  3. #13
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    The issue is you cant have both hard content and advanced jobs... bc humans can only focus at one thing at a time...
    Healing in easy content will feel boring for some..but if you take it to endgame ( savage and ultimate) then you will understad why it's simple lol..
    It has to be that way because how demanding they make the endgame in this game. ( ffxiv is way harder than wow in terms of difficulty at endgame,im ex-wow player too)

    If you friend only plan to do casual content.. he is better off with another role..
    Or he could try AST...it dosnt have "More dps" skills but it has a lot of buttons and actions to press and is a very busy job at all times..
    (1)

  4. #14
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Most of the people here complaining about how dire healers are already play savage and ultimate. Even if it were true, you also shouldn't have to go so far to find enjoyment in one of the mandatory roles for all content.
    (9)

  5. #15
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zeastria View Post
    The issue is you cant have both hard content and advanced jobs... bc humans can only focus at one thing at a time...
    Healing in easy content will feel boring for some..but if you take it to endgame ( savage and ultimate) then you will understad why it's simple lol..
    It has to be that way because how demanding they make the endgame in this game. ( ffxiv is way harder than wow in terms of difficulty at endgame,im ex-wow player too)

    If you friend only plan to do casual content.. he is better off with another role..
    Or he could try AST...it dosnt have "More dps" skills but it has a lot of buttons and actions to press and is a very busy job at all times..


    This is a non optimized DSR run, one of the hardest pieces of content this game has ever released, a ultimate with a ton of downtime and heavy focus on shielding (so that's why there is so much unnecesary GCD healing) and even with that the nuke spam is still 4x more common than the most used heal.



    This is what a full uptime savage run looks for a healer (p8sp1).

    There is no excuse for this gameplay because that argument of "advanced jobs" can be applied to tanks and dps and those roles have far more deep kits than healers have

    By the time you reach the "hard" content you should have already mastered those "advanced" tools so the job being advanced shoudn't be a problem and you can focus on the fight
    (25)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  6. 04-12-2023 07:57 PM
    Reason
    Actually, nvm

  7. #16
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zeastria View Post
    The issue is you cant have both hard content and advanced jobs... bc humans can only focus at one thing at a time.
    And yet people play Tanks and DPS just fine.

    Healing in easy content will feel boring for some..but if you take it to endgame ( savage and ultimate) then you will understad why it's simple lol.
    Subjective at best. Even at endgame, oGCD heals are so powerful and plentiful, you can weave them in for every Attack without much issue and in 80% of situations, that's enough to get you thru most Savage Encounters. The remaining 20% might require you to move your hand over to a GCD Healing a handful of times, especially during Prog but even these moments are so few and far between that your Nuke Spell will most likely never drop below 50% usage if you follow your ABCs.

    It has to be that way because how demanding they make the endgame in this game. ( ffxiv is way harder than wow in terms of difficulty at endgame,im ex-wow player too)
    Coils and Gordias were much harder and healers had much more DPS tools as well as some mitigation tools to manage back then. Barring maybe Ultimates, Savage content nowadays is a joke in terms of difficulty.
    (2)
    Last edited by Silver-Strider; 04-13-2023 at 03:41 AM.

  8. #17
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zeastria View Post
    The issue is you cant have both hard content and advanced jobs... bc humans can only focus at one thing at a time...
    Healing in easy content will feel boring for some..but if you take it to endgame ( savage and ultimate) then you will understad why it's simple lol..
    It has to be that way because how demanding they make the endgame in this game. ( ffxiv is way harder than wow in terms of difficulty at endgame,im ex-wow player too)

    If you friend only plan to do casual content.. he is better off with another role..
    Or he could try AST...it dosnt have "More dps" skills but it has a lot of buttons and actions to press and is a very busy job at all times..
    "AST being busy at all times" is relative. Most of the time you're going to be hitting malefic.

    Regarding the comment that humans can only focus on one thing at a time- have you ever talked and walked at the same time? or talked while driving a car? Humans can switch attention between tasks to provide their attention to whatever is more important.

    Demanding is very subjective as well. I would also point out that it's not at all unusual to expect that as players get to endgame, they are more familiar with their skills, and that they expect to have more choices will their skills. Not to remain with almost essentially the same base skillset that they have a mid-game.
    (0)

  9. #18
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,641
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Can't this conversation move back to the healer issues thread since OP's question has already been answered? No need to take this thread for a joyride.
    (1)

  10. #19
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by WaxSw View Post
    Ftfy
    Healers used to be fun not messy, because you actually had to play the game and not turn your brain off while spamming 1 button in your disjointed kit
    .......what's up with changing what I said? That isn't helping your point you know.....
    (1)

  11. #20
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ty_taurus View Post
    Can't this conversation move back to the healer issues thread since OP's question has already been answered? No need to take this thread for a joyride.
    It is a NA forum after all. The community never get on point so we're the black sheep of the bunch...
    (1)

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