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  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Szylver View Post
    I'm not a new player but my friends are. They're trying the game. One of my friends came from wow (i never played it before). He thinks that the MSQ and gameplay feels boring, he's doing it with a WHM. That he's only pressing one or two buttons the entire day. I told him that in higher levels the healers have more APM but... is it really like that? Maybe if you play SGE or AST but having to play the game for hundreds of hours boring yourself because you wanna play healer at higher level feels kinda idk... meh.
    Best recommendation is probably to play Arcanist and unlock SCH/SMN. SCH is probably the most "has an answer to everything" Healer and also one of the more complex, and offers a DPS Job on the side that has a lot of utility. If they don't find SCH and/or SMN enjoyable at level 90, then they can pick up any Job from there that they want (Armory Bonus, yay!) and probably will have realized they'd enjoy a Support Job more, like DNC or RDM like as not (though both of those are supposedly simple as well - all the support Jobs in FFXIV are RELATIVELY simple, but this depends on perspective and player).

    But ACN into SMN/SCH is a generally good suggestion for anyone who doesn't want to play a Tank and/or isn't married to being in Melee.

    EDIT:

    Osmond has the right of it (I know, I know...)

    This isn't saying as much as you think it is. Many of those points - as I noted before - are things even Healer mains disagree on. As I said before, part of the problem is Healers don't even agree AMONGST OURSELVES what our issues are and the solutions to them. The Devs aren't ignoring us, they just legitimately don't have a solution that will satisfy a lot of people. All the solutions from the pro-DPS or pro-complexity faction would piss off a lot of Healer players, and possibly a majority (given how casual the overall playerbase is), and the Devs likely know this. But on the other side of the scale, those are also the people who do most of the higher end content, which they also don't want to piss off and lose Healer players in that content.

    They're in a damned if they do, damned if they don't situation. The only solutions that would avoid this would be a Talent/Spec system (which we aren't getting) or a system like my 4 Healers suggestion (which still manages to piss off the pro-DPS/complexity people), so there ARE no solutions that would work, leading to the uncomfortable "stay the course" path, which still bleeds players, just more slowly than any of the alternatives.

    Even in that thread, there are Healers disagreeing. While this forum tends to bash them until they either leave in disgust/annoyance or just quit replying/fighting over it, the Devs can see all those posts and probably have better metrics than we do about what the overall Healer community wants.

    In short, they aren't ignoring that thread, like as not, that thread isn't USEFUL. Or, at least, doesn't represent a majority and clear direction that a majority would support or that wouldn't seriously alienate large numbers of players.

    ...and one of the "major points" was about how Healer outfits are too girly. So...I'm not sure that thread is the damning trump card you want to wield it as.

    Quote Originally Posted by ty_taurus View Post
    I feel the same way about players who don't want to have any gameplay between instances of damage. When I sit down to play a game, I want to play the game. If I wanted to press only 1 button for 9.5 minutes out of every 10 minutes, I'd download Cookie Clicker.
    If only people didn't employ hyperbole. We could have a lot of highly productive conversations.

    Quote Originally Posted by WaxSw View Post
    Then you have to remind yours Man, that was HORRIBLE back then.
    Ftfy

    Quote Originally Posted by Silver-Strider View Post
    And yet people play Tanks and DPS just fine.
    If you talk to people on the Tank and DPS forums, they insist to you that both are braindead Jobs anyone can parse 99 on in their sleep with no effort other than "reading their tooltips".

    Quote Originally Posted by Osmond View Post
    If you want to be honest, healers back then just made it more....difficult to play, kind of rewarding? I mean, WHM was just 1 button spam against adds. If raids with WHM and SCH, just pop cleric stance, 3+ DoT with various duration, do a few stones and ruins, only to reapply them again, pop cleric stance and repeat. Then had to for SCH, pop pet heal so it won't die every....what....a few seconds when a AoE goes off, then have to place it somewhere to it won't get clipped, but to where it can heal the tank, but don't heal the tank...just randoms. Used to be the time where you can actually order the fairy to heal the tank with a macro embrace+ruin, but that got removed real quick. Then you have to remind yourself to take off cleric so your AoE regen isn't nerfed. Man, that was a mess back then.

    I'm just looking back, why do ppl want to suffer so badly lol. I get it, but geebus.
    Exactly right.
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    Last edited by Renathras; 04-22-2023 at 01:38 PM. Reason: Marked with EDIT