I disagree with most of your post but 100% agree with this statement; it's the crux of my "4 Healers" argument that we HAVE four of them, so they should all play differently rather than have functionally identical gameplay just with different visual effects.
Abso-flute-in'-lutley. 100% agreed.
Eh, I don't agree with this, though. SB is still arguably the worst expansion in quite a few ways (if we're ignoring 1.0 ever existed). EW has issues, but then it's also got a lot of things going for it. Melee are largely happy with things in EW, most people who AREN'T on the forums loved the story, as noted in the past, WHM is the best it's ever been (or, at worst, best it's been since HW), etc.
The problem EW has is that its problem is the most difficult to ignore. A lacking story can kind of mute excitement about the game, but the combat system being disappointing for a majority of roles and many players is something you're hit with every time you zone into an instance.
It's also REALLY showing why stuff like Eureka/Bozja are good for the game in that not having them, coupled with the 2 week longer patch cycles, is really creating a "content drought" feeling among players that we haven't really felt before in FFXIV, even during the pandemic.
It's not an excuse, it's literally history. I lived through the Cleric Stance era, thank you very much, and would rather NOT repeat it a second time. If that hadn't happened then, I wouldn't be worried about it happening now.
Moreover, higher end content (Extremes/Savages) are played by far more of the playerbase now than they were then, so that isn't an option. It's also not objectively clear Healers are "the least played role". We don't have good metrics for that, but typically in MMOs, Tanks poll as being played less than Healers. I believe this was true as recently as ShB, but I'd have to go digging to verify that. The anecdotal evidence we have is AIN, which is almost always Tank across a lot of the categories, or "which role fills last in PF", which is a horribly un-useful metric because it depends on things like Datacenter and even time of day.
I don't entirely disagree on the last bit, though. Apparently, there aren't any dedicated Healer Job designers. They could really do with a couple. Maybe bring in the PvP guys for some ideas.
That's the thing: It does. You aren't part of the target segment.
And I don't mean this to be snippy or mean. It's pretty clear by now the Devs target segment for Healers are lower-midcore players who do some hard content like Extremes and dip a toe in Savages or are kind of dragged into/through them by friends, and players who genuinely want to help out but do not enjoy DPSing, but will do some of it if it isn't onerous.
That seems to be their target audience for Healer design. Not casuals, but casual raiders or low-midcore raiders. This also, incidentally, is their target audience for other changes, like the 2 min meta (even if it's actually not good for low-midcore raiders, either and most low-midcore raiders dislike it). A lot of the game changes in ShB and really into EW seem to be targeted at low-midcore raiders, not casuals nor hardcores. And for Healers, specifically, for those who enjoy healing buttons and don't enjoy DPS buttons and want minimal engagement with said buttons they do have.
Note I'm not saying this is a good thing or a bad thing. Just that it is a thing, and is what's going on.
Ah, yes.
In a game of something like 2,000,000+ players, at least 400,000 of which are Healers, 240 have spoken. CLEARLY the majority. /sarcasm
My point is, they could very well be reading it, onboarding it, realizing via their other metrics that it is a minority opinion, and not implementing it across the board. That doesn't mean they're ignoring it, it means that it's only one input they use to decide the direction of the game.



Reply With Quote

A3S and A4S just set the bar really quite high. You had to really be on the ball, IMHO you absolutely needed multiple people parsing in the group and you had to be willing to replace people for the good of the group if need be. After I stood down from hardcore raiding partway through the tier (House fire reasons) I later cleared it with a casual to mid-core group precisely because we were willing to make the cuts as needed.

