This is a giant wall of text that only makes you seem like you know what you're talking about. First off you haven't put enough time in any other MMO that much is apparent. Most MMOs do not truly begin until you hit the level cap. It's the same thing in FF. Nobody cares about small NMs or AF quests as far as accomplishments go. It's all about what have you beaten, this HNM or this dungeon. Same thing in WoW you haven't raided in wow or PvP'd because the way you described it is completely wrong.
Now you say it's just finger dexterity and knowing your rotation. Isn't it the same in FFXIV? I constantly spam my next action in dungeons when tanking or dpsing. Healers heal you while you dps and tank? come on what does FFXIV do so differently? Hmmm okay you might have me on the "knowing when to run away" part, it's nothing like the Ifrit, Moogle, Ogre, Misser, Chimera battles in FFXIV... Tanks spam provoke and flash and use combos to hold aggro.
>>NEWS FLASH<<
This just in! Tanks in all mmos use provocative abilities and use their abilities to hold aggro
>>END NEWS FLASH<<<
Let me inform you as an old time arena junkie. Knowing your rotation helps but is not your number one priority, PvP is about knowing your opponent and having their specific counter ability ready to go.
Gear is not what makes you good or bad at wow, this statement clearly shows me you've never actually played wow. Gear is there because THE PEOPLE PLAYING the game want new fresh things, old gear is handed out(so everybody has gear to raid or pvp with) while the truly great gear is hard earned rewards that aren't "needed" to win. Twitch combat? I've never heard of that. I think what you ment to say was "people who think faster then me." There is no such thing it requires much faster "thinking." Sounds like some made up thing to justify your own bad.
FFXIV however no matter how ready you are for ability X you're still in risk of getting hit! Try tanking coincounter. I tested it a few times where I sat there did NO actions, and waited for 100 tonz swing. Guess what!? It hit me half the time. I pressed down on my joystick (I play on a controller) as soon as I saw the ability, my filters are set up to only show me enemy abilities and it still wasn't fast enough. It's an extremely unforgiving ability with to short of a cast time then on top of that, you get caught in animation lock!? My party keeps nuking and building aggro I have to keep building aggro. I do not want to stand there and run away while doing no action an entire fight (it's not very fun). Yes they have to keep nuking we do speed runs, we do not take the entire 60 mins. Now I just stand there and foresight, featherfoot, sentinal it off. Coincounter was meant to fall down that's why he falls when he misses 100 tonz, and I can't play the game's mechanic properly because of animation locks.


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