Ria says it best, to rehash the main problem of this game. Not a SINGLE game has this problem other then 11 and 14.I've never played a single game that had this animation lock BS or the ridiculous server lag that this game has. Not a single single-player game or mmo does it except XI and XIV, and you don't beat the competition by ignoring what they do and doing worse than they do.
Insulting WoW, which most of the FF community does, generally only stems from favoritism, fanboyism, and a general lack of understanding for games outside of the FF bubble. Most people I know in FF insult WoW constantly but have never even played it. How ill-informed is that? I'm all for personal opinion but it feels like most people in this community have not even done the research to form an educated opinion. They just sit around, assuming everything that competes with the 1 thing they have ever experienced sucks compared to it.
wat.
When you use an ability you pretty much just squat like you are pooping and suddenly colors flash around.
Absolutely not. I love the detail and the intricacies. If I wanted to play WoW and look at a cartoon, I'd play WoW.
Please do not ruin this games animations. Just fix animation lock with 2.0
Who says its a problem >_>
Lag is a problem. Latency is a problem. Animation lock is not a problem, but a stylistic choice. I dont think you should be able to interrupt animations at will, cuz that means you can use skills without any sort of thought or strategy. Button spamming takes no skill, and there should be a penalty for using a skill at the wrong time. Every skill should have a delay in which you can't move, and most action/fighting games (Street Fighter, Tekken, etc etc) have animation locks built into gameplay. No one complains about them there; in fact being pro on Street Fighter is built around this whole "dont use a skill at the wrong time or you'll get ani locked and comboed". So please stop with the "Its a problem" business. No its not.
The problem is that ppl have been conditioned to "faceroll" gameplay (exactly what non ani-locked games are). I know you want to just spam your numbers and run up the parser, but I prefer strategy and forethought in my games..thanks.
Allow me to elaborate and explain. It is a problem because a majority of people I know want to unfortunately "faceroll." They want to burn fights with melees and they honestly don't care about the mob's TP move which can one shot them. As long as they get to DPS on their favorite melee job they are happy. Now personally I don't care either way, I've been up and down many diffrent MMOs and have raided more content then most have even heard of. I'll do whatever it takes BUT I hate it when my linkshell is constantly torn to pieces by petty arguments involving why we can or can't do certain raid content (Chimera) with or without melees. This game is meant to be played by every class not black mages and archers. Please don't tell me how you can MNK burn Misser, I'm aware. Since some of us have wonderful strategies and skills please show me a video of you beating chimera with melees at least 3 including the tank. And I'm asking this because I want to learn how to do it, apparently I don't have the skill set to accomplish this and I would love to learn from someone more knowledgeable.
I totally agree with AndrewN, the game feels fine, just people don't watch for enemies attack patterns and so when spamming abilities they get caught in the cracks!
You seem to not understand the intended difficulty of continuing to use the correct abilities in the right rotation or in response to certain conditions while also moving your character out of dangerous mechanics in a fight. I don't like to assume you've never touched a game other than XI or XIV since I'm sure you have and would enjoy throwing the fact in my face, but the way you word it makes you sound like you have not.Who says its a problem >_>
Lag is a problem. Latency is a problem. Animation lock is not a problem, but a stylistic choice. I dont think you should be able to interrupt animations at will, cuz that means you can use skills without any sort of thought or strategy. Button spamming takes no skill, and there should be a penalty for using a skill at the wrong time. Every skill should have a delay in which you can't move, and most action/fighting games (Street Fighter, Tekken, etc etc) have animation locks built into gameplay. No one complains about them there; in fact being pro on Street Fighter is built around this whole "dont use a skill at the wrong time or you'll get ani locked and comboed". So please stop with the "Its a problem" business. No its not.
The problem is that ppl have been conditioned to "faceroll" gameplay (exactly what non ani-locked games are). I know you want to just spam your numbers and run up the parser, but I prefer strategy and forethought in my games..thanks.
What takes more skill, Lux? Someone sitting around executing a couple of slow-firing abilities every few seconds (with probably 1-2 seconds between them), or someone who has to string together a large amount of abilities (with maybe .5 seconds between each) in the correct order while under pressure from outside stimulation. If you think it's the first, you simply have no clue and are brainwashed by years of telling yourself games like XI were fun and you weren't wasting your time on stupid, bad design.
I tried to understand the desire of a "slow mmo" by comparing it to something like chess, as that is a turn based thinking game. Then I remembered that many high end chess players will play with a clock and try to make quicker moves, and I was back to not understanding the point of this.
Truthfully, I am beginning to believe that turn-based, slow paced games are the "cartoon kid games" you guys like to insult WoW as. They are a game that allows you all the time in the world to try and figure out your next move at whatever slow pace you need to go, while the players who want to push themselves are playing the fast-paced games where they have to make split-second decisions. I don't even consider myself someone who likes to make a split-second choice and I still prefer a fast paced game to something slow and boring.
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