Quote Originally Posted by CelestiCer View Post
Best designed DPS is probably BLM now, or even Job.

Blackmage is one of the oldest Jobs that hasn't gone through many changes that alters their identity nor its unique gameplay as far as I can recall. Rarely ever been in a bad spot regarding its performance and isn't shoved into the 2 min meta as egregiously as the rest of us. Perhaps a testament of it's " Good Design ". Compared to all other jobs who have been through way more homogenization, simplification, hollowing, changes, reworks, ups-and-downs-nerfs-and-buffs, deletion of iconic skills with the gameplay going thoughtlessly towards " look! a shiny button! go press it! ". And Square shows no sign of stopping there for every Job, except Blackmage.

If DRG players look at SMN as to what " rework" entails? it's no wonder some are not hopeful nor that excited for what's in store.
The blatant favoritism is now bordering into unprofessionalism. I've seen this happen with Paladins and WoW where the devs do things that the playerbase did not ask for which upsets them. These devs in question do not understand how the game functions on a fundamental level which results in them alienating their playerbase because they only care about doing what they want to do, not realizing that what the playerbase wants is significantly more important since, well, they're the ones giving the money. Yoshi seriously needs to cut it out with the coddling of his golden child to the detriment of all the other jobs.