Quote Originally Posted by Turtledeluxe View Post
No, it's just that I am following your guidance of using logic and you don't like it. The selfish DPS category as it turns out is not separated by role. You separate it by choice because "won't someone think of the Samurai? The SAM worked so hard for this!". Being equivalent DPS to a BLM does not mean people will pick BLM over SAM-- SAM is still top DPS and easy to prog with. It still has a more popular play style.

You cannot use this logic for other classes and roles. Are they selfish DPS or not? Saying a RDM is selfish DPS is changing what it is-- it is a hybrid class that brings other things to the fight a BLM does not. All a BLM and SAM bring to a fight is DPS and there is zero reason why their DPS should not be equivalent that you have provided except, frankly, your feelings.

Welcome to the world of posting based on your feelings. #nerfSAM
You have completely, either by choice or just forgetting, failed to take in what I have said in various posts.

DPS are split into Melee, Casters and P-Ranged. They each have a slot in the party, generally with it being 2 melee, 1 caster and 1 p-ranged. SAM is a melee and therefore competes with MNK, DRG, RPR and NIN, BLM is a caster and so competes with the caster slot with SMN and RDM, MCH is a P-ranged, and so competes with the p-ranged with BRD and DNC.

Each role has a set amount of DPS they are expected to bring, this means SAM has to bring enough DPS to justify using it over the others, whilst not bringing too much to invalidate the other melee roles. BLM has to bring enough DPS to justify using it over the other casters whilst not invalidating the others, MCH has to bring enough DPS to justify using it over DNC and BRD.

At no point is the BLM infringing on the SAM slot in the party, as there is no crossover there. You CANNOT compare the DPS of the 2, ignore everything else, and make a claim. I have said several times that balance is a nuanced thing, and several times, you keep ignoring components that define why something is balanced in the way it is.

Going onto if they are selfish or not, yes, they are, but that is half the answer. SAM is a selfish melee, BLM is a selfish caster. The role they take in the DPS paradigm is just as important as how they do the damage.

Now again, if BLM does too much damage in the role of caster, you invalidate the other 2 casters. Make it too weak, then it isn't worth bringing over the other 2. It is a very hard balancing act which the dev team has already been through with SAM in Stormblood.

None of what I have said is based on my feelings. I have no stake in BLM or SAM, I only care about the balance. It is also ironic that you initially claimed I was being too obsessive over it, treating it as an experiment and now I'm using feelings? My reasoning has not changed, my arguments have not changed, so, which is it? Am I following the logic and going through everything with a fine tooth comb to make sure what I say is as accurate as I can make it, or, am I just saying things based on my personal feelings. These are 2 opposing views so I realistically cannot be both at the same time. If you want to change my mind, you have to bring a convincing argument and no, fight design is not one (I have already addressed this as well) as, until SE decide that they want to change how they balance their jobs, then we have to go by the framework set.