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  1. #21
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Valence View Post
    Beg your pardon? DNC, no need to rearrange, completely static rotation? No procs, no rng?

    And even while I'd agree with MCH with the theoretically completely static rotation, you'll still have to rearrange depending on downtime, which is NOT the case for 6.0 SMN.
    Please read more carefully. I was talking about MCH's rotation being static, not DNC.

    DNC is simple, though it is proc based but still much easier to optimize than, say, BRD. But DNC also has no cast times and no melee attacks, making it easier - especially in raid situations and for new players. No need to plan around boss mechanics. In this MCH and DNC are the same so it's... do you want to push procs, or do you want a completely static sequence of buttons? MCH offers the latter for those that want something easily accomplished through pure rote/muscle memory. DNC's procs are not challenging in the slightest, but it does require some brain engagement - just not for movement and melee planning, because DNC still has none of that.

    --

    But, as I said. I understand most of these people can't be reasoned with. They want to hate on SMN and the main way to do so is to declare to everyone that it's the easiest job. It's just a bit harmful to new players, to recommend something with movement restrictions (especially while leveling) to people wanting a more casual experience.
    (1)
    Last edited by Risvertasashi; 03-21-2023 at 03:43 PM.

  2. #22
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Risvertasashi View Post
    But, as I said. I understand most of these people can't be reasoned with. They want to hate on SMN and the main way to do so is to declare to everyone that it's the easiest job. It's just a bit harmful to new players, to recommend something with movement restrictions (especially while leveling) to people wanting a more casual experience.
    You are right but for the simple fact that before 70 smn is a caster.
    But I think the post was born taking into consideration that the two jobs were 90, also because the dnc cannot be played by someone who starts playing.
    Furthermore, the post was born by making assumptions that are no longer true: the smn no longer has to manage the pet, the smn no longer has to manage the mana (except if he dies or if he has to ress more people), the smn no longer has to manage consistently casts, the smn no longer has to manage anything.
    (4)
    Last edited by Ggwppino; 03-21-2023 at 06:05 PM.

  3. #23
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,156
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Please read more carefully. I was talking about MCH's rotation being static, not DNC.

    DNC is simple, though it is proc based but still much easier to optimize than, say, BRD. But DNC also has no cast times and no melee attacks, making it easier - especially in raid situations and for new players. No need to plan around boss mechanics. In this MCH and DNC are the same so it's... do you want to push procs, or do you want a completely static sequence of buttons? MCH offers the latter for those that want something easily accomplished through pure rote/muscle memory. DNC's procs are not challenging in the slightest, but it does require some brain engagement - just not for movement and melee planning, because DNC still has none of that.

    --

    But, as I said. I understand most of these people can't be reasoned with. They want to hate on SMN and the main way to do so is to declare to everyone that it's the easiest job. It's just a bit harmful to new players, to recommend something with movement restrictions (especially while leveling) to people wanting a more casual experience.
    I am re-reading carefully, and while this is not my native language, I have a hard time seeing how obviously the "aside from DNC" necessarily swings more in an "as opposed to" way than in an "next to" way, the latter being the one I understood from context. Apologies if it was the other.

    Still having problems understanding how the couple of cast times are even a problem (especially with swiftcast), more than iajutsu is supposedly a problem on Samurai tbh. Because the cast time is longer, even though there is a lot less of them? Okay.

    I do believe a better metric rather than just "difficulty" would be intricacies and rotational depth, which it has none, where DNC still retains at least a little.
    (2)

  4. #24
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Ggwppino View Post
    problem solved after the second attempt.
    untill, you either realise, it makes a mechanic later down the line not add up with your movement.., or a new RNG mechanic bites you
    (1)

  5. #25
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    on normal / easy content, Smn really is braindead ..,but that changes in hard content, shuffling primals & skills, holding out burst, using SC etc.
    (2)

  6. #26
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shiroe View Post
    on normal / easy content, Smn really is braindead ..,but that changes in hard content, shuffling primals & skills, holding out burst, using SC etc.
    Funny thing is, this is true on most Jobs. No one needs a Savage opener, reopener, and optimal play to run...Crystal Tower.
    (1)

  7. #27
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Shiroe View Post
    on normal / easy content, Smn really is braindead ..,but that changes in hard content, shuffling primals & skills, holding out burst, using SC etc.
    in hard content it's even easier! In casual the smn could be interesting because you have people who don't do a certain amount of damage or the bosses aren't walking timers. In high-level content you know perfectly well that at minute x does this mechanic, there is no boss that does not have this feature. While it might vary (think p8s p1 dog-snake) the mechanic is so slow and well-named that it gives you a chance to even make yourself coffee before the mechanic actually starts.
    the problem that the smn has, the DNC also has, furthermore the DNC, if the buffs have to be postponed, must think 4 gcd before to be able to drop its buff perfectly (because unlike the smn, which has an instantaneous buff that lasts half a minute, the dnc must first perform all the technical steps to have a technical finish).
    (10)
    Last edited by Ggwppino; 03-22-2023 at 05:18 PM.

  8. #28
    Player
    WhimsicalPacifist's Avatar
    Join Date
    Jun 2017
    Posts
    45
    Character
    Brynhildn Frostwyght
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Dancer is inherently more mechanically complex than Summoner. You have greater responsibilities with Devilment, Curing Waltz, the interrupt and making sure to not drift the steps.

    On the other hand, summoner can be reduced to a single button macro and still parse purple. https://youtu.be/BId-R_GKsNc

    We can also ask, which would you prefer: a 25% bottom percentile Summoner or a 25% bottom percentile Dancer?
    (5)
    Last edited by WhimsicalPacifist; 03-22-2023 at 09:15 PM.

  9. #29
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by WhimsicalPacifist View Post
    On the other hand, summoner can be reduced to a single button macro and still parse purple. https://youtu.be/BId-R_GKsNc
    I think this concept is quite ungenerous. The fact that the combo can be done with a single button is due to the sole fact that it is a rotation without a proc. If a class doesn't have procs, then it can hypothetically have one-button rotation, whatever class it is. hypothetically a drg could also have one-button rotation, but it still has a respectable and highly optimizable rotation. (currently, because SQE could make another victim)
    (1)
    Last edited by Ggwppino; 03-23-2023 at 12:06 AM.

  10. #30
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by WhimsicalPacifist View Post
    Dancer is inherently more mechanically complex than Summoner. You have greater responsibilities with Devilment, Curing Waltz, the interrupt and making sure to not drift the steps.

    On the other hand, summoner can be reduced to a single button macro and still parse purple. https://youtu.be/BId-R_GKsNc

    We can also ask, which would you prefer: a 25% bottom percentile Summoner or a 25% bottom percentile Dancer?
    take any non proc class, throw in a macro at the start of a reset, and youll get a gud parse on easy content (that was normal mode, not savage..)
    (1)

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