Quote Originally Posted by Adam View Post
Ria says it best, to rehash the main problem of this game. Not a SINGLE game has this problem other then 11 and 14.
Who says its a problem >_>

Lag is a problem. Latency is a problem. Animation lock is not a problem, but a stylistic choice. I dont think you should be able to interrupt animations at will, cuz that means you can use skills without any sort of thought or strategy. Button spamming takes no skill, and there should be a penalty for using a skill at the wrong time. Every skill should have a delay in which you can't move, and most action/fighting games (Street Fighter, Tekken, etc etc) have animation locks built into gameplay. No one complains about them there; in fact being pro on Street Fighter is built around this whole "dont use a skill at the wrong time or you'll get ani locked and comboed". So please stop with the "Its a problem" business. No its not.

The problem is that ppl have been conditioned to "faceroll" gameplay (exactly what non ani-locked games are). I know you want to just spam your numbers and run up the parser, but I prefer strategy and forethought in my games..thanks.