

Or you can get a Tank that knows what they're doing and can solo practically any boss from ShB-EW with little issue.The dungeon difficulty I'm referring to belongs to the bosses. What later dungeons have a lot more of than earlier ones are a guaranteed wipe if the healer eats dirt and there is not another job like RDM or SMN to raise them. If you're a healer in these instances, I would worry a lot less about getting a tank who knows what to do, and make sure you're staying on your own feet. If you die, the wipe is pretty much entirely on you.
The last dungeon boss that I'd argue has any semblance of challenge is the Mist Dragon in the Burn




Care to test your mettle, bub? Come with me into a dungeon of my choosing. You tank, and I'll go as heals, and I'm simply not going to heal you. Let's see how you do. You game?



I mean I think he’s kind of right. I’d take you up on this offer if you need proof. Never tried it so even if I fail and prove you right it’ll be fun. But it’s up to you.
Just remember he specified SHB-EW era.


You realize that he is not joking right?
1 tank, 3 dps was a thing WEEK ONE of endwalker using 560/570 gear from class quests and extreme trials.
we are now at 630ilvl and stuff does not do damage.




Neither am I. I'm more than happy to pull him or anyone else into an instance and toss zero heals their way for them to put their money where there mouth is. The condition however, is it will be a dungeon of my choosing.
I'm fully aware that there are plenty of dungeon bosses that can be done without heals. It's one of my biggest gripes as a healer as it can be demoralizing if you die as a healer and the group beats the boss anyway. However the trade off for having bosses that will wipe the group if the healer falls is the wipe is on them. It's a very tricky situation so I understand why the dev team uses both approaches with dungeon bosses.
That's a little beyond my point though. The poster I called out gaslights into dungeons being like this in general, which is not true, and I'm willing to back that up. In short, his statement is not a testament to how easy dungeons are. Some players actually do struggle with this content, and players like him don't help.


Well if we are talking any dungeon shb and endwalker, ill gladly jump in with 3 dps and a tank, Since endgame is relevant.Neither am I. I'm more than happy to pull him or anyone else into an instance and toss zero heals their way for them to put their money where there mouth is. The condition however, is it will be a dungeon of my choosing.
I'm fully aware that there are plenty of dungeon bosses that can be done without heals. It's one of my biggest gripes as a healer as it can be demoralizing if you die as a healer and the group beats the boss anyway. However the trade off for having bosses that will wipe the group if the healer falls is the wipe is on them. It's a very tricky situation so I understand why the dev team uses both approaches with dungeon bosses.
That's a little beyond my point though. The poster I called out gaslights into dungeons being like this in general, which is not true, and I'm willing to back that up. In short, his statement is not a testament to how easy dungeons are. Some players actually do struggle with this content, and players like him don't help.
The damage and general tankiness of players at level 80+ is far beyond what it should be, warriors especially can almost solo dungeons with their self healing and mitigation
I have soloed Delubrum reginae as a warrior, a raid that scales from 8 to 24 people. This should not be possible but unfortunately the way tanks are designed is beyond stupid.
There is a video of a group AUTO ATTACKING a normal mode raid boss to death in 6.1. (Yes it took over an hour, but that is the level of difficulty that the game is throwing at people)
And the worst thing is that i actually main healer....
Last edited by DixieBellOCE; 03-17-2023 at 08:22 AM.




It isn't your choice which dungeon. I'll be on between 830-930 gmt. Hit me up and we'll set it up in PF. It's also not a 3 dps/1 tank party either. I already stated that I will be going as heals and not healing the tank whatsoever. Having a 3rd DPS defeats the purpose entirely. Don't try to change the conditions to make it more possibleWell if we are talking any dungeon shb and endwalker, ill gladly jump in with 3 dps and a tank, Since endgame is relevant.
The damage and general tankiness of players at level 80+ is far beyond what it should be, warriors especially can almost solo dungeons with their self healing and mitigation
I have soloed Delubrum reginae as a warrior, a raid that scales from 8 to 24 people. This should not be possible but unfortunately the way tanks are designed is beyond stupid.
There is a video of a group AUTO ATTACKING a normal mode raid boss to death in 6.1. (Yes it took over an hour, but that is the level of difficulty that the game is throwing at people)
And the worst thing is that i actually main healer....


Having a third DPS is the EXACT purpose of this, if you do not require a healer you bring another DPS.It isn't your choice which dungeon. I'll be on between 830-930 gmt. Hit me up and we'll set it up in PF. It's also not a 3 dps/1 tank party either. I already stated that I will be going as heals and not healing the tank whatsoever. Having a 3rd DPS defeats the purpose entirely. Don't try to change the conditions to make it more possible
But sure, jump over to Materia with your level 90 healer and lets do this.
It's kinda funny that you need to pick a specific dungeon. Why not just do a few different ones? Finding a diamond in the rough won't prove that the rest of the 40 dungeons don't suck ass.It isn't your choice which dungeon. I'll be on between 830-930 gmt. Hit me up and we'll set it up in PF. It's also not a 3 dps/1 tank party either. I already stated that I will be going as heals and not healing the tank whatsoever. Having a 3rd DPS defeats the purpose entirely. Don't try to change the conditions to make it more possible
And what you're doing is just making it slower, but it's still doable. The point is that Healer doesn't matter, not that solo is an enjoyable experience.
Doing Variant as WAR was especially babytown, didn't need heals whatsoever. lol
Last edited by R041; 03-17-2023 at 09:55 AM.
TBF, just this morning I was in DF for 90 dungeon and we 3 manned it when the healer D/C and never got the healer replaced. WAR absolutely does not need a healer in any of the 90 EW dungeons and can go 1 tank / 3 DPS pretty easily. This isn't a brag, just that any tank with a basic understanding of their toolkit can probably do without a healer if they were so inclined.Neither am I. I'm more than happy to pull him or anyone else into an instance and toss zero heals their way for them to put their money where there mouth is. The condition however, is it will be a dungeon of my choosing.
I'm fully aware that there are plenty of dungeon bosses that can be done without heals. It's one of my biggest gripes as a healer as it can be demoralizing if you die as a healer and the group beats the boss anyway. However the trade off for having bosses that will wipe the group if the healer falls is the wipe is on them. It's a very tricky situation so I understand why the dev team uses both approaches with dungeon bosses.
That's a little beyond my point though. The poster I called out gaslights into dungeons being like this in general, which is not true, and I'm willing to back that up. In short, his statement is not a testament to how easy dungeons are. Some players actually do struggle with this content, and players like him don't help.
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