




Some players enjoy challenge and the problem with relegating it all to savage ex and ultimate is that 1) You don't get to actually fully utilize your job until max level and 2) it means the new player experience of doing 100+ hours of MSQ is an absolute slog for such players.
It's almost as if we have 4 sets of extremes and savage content outside of the most current expansion that can be done while going through the story. Maybe the real problem is the extreme focus (from new players) on only the highest level difficult content.




I wonder if that has anything to do with the fact that literally every feature in the game is locked behind doing the MSQ. As compared to most other MMOs that let you do max level content the moment you hit max level. And lets not forget that low level job kits are generally a train wreck.
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