Faffhog ftw!
Faffhog ftw!
So we have nailed on the subject of Open-World HNM's, Lottery Spawn, Force Spawn, etc, etc..
Let's talk about instanced HNM. Being that they are "sort-of" implemented in the game, we already have a little bit of ground work laid out.
Instanced HNM would be an alternative to those who don't want to go out and camp the open world side of things. Not only that it would be a fun time-killer when there are no events going on. I'll post more on the subject as I have time today (working on a Saturday -.-;; )
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
While I agree there should also be other kinds of (H)NMs in addition to open world ones, why do they have to be instanced? Why not make them pop item NMs?
In my previous post I suggested implementing something like the FFXI ZNM system in FFXIV. Quoting myself here:
I would also like to see something similar to ZNMs in XI to be implemented in XIV (and I think it was also mentioned earlier in this thread aswell). For those of you who are not familiar with the concept, ZNMs were pop item NMs in high level expansion areas. You could gather a party for a ZNM run, everyone would bring their own pop items and you would kill them as a group. ZNMs dropped some really nice pieces of gear, and were available for everyone. There were 5 different tiers of ZNMs: for the first ones you only needed a few people to kill them, whereas the fourth tier ones required a fairly skilled alliance (18 players) to kill. The last ZNM was a really difficult monster called Pandemonium Warden which was the second hardest (which means unkillable for most groups) boss in the game at the time I played XI. You had to kill lower tier ZNMs to get pop items for the next tier, which was great for a static ZNM group, because it pretty much guaranteed all members would get all drops they desired from the lower tier monsters. Farming pop items also required taking tons of "photographs" from different monsters in game, but I'd like to black that part out.
They don't necessarily need to be Instanced, but as we have seen there are quite a few people who absolutely love instanced content. And that is fine, we need to cater to all crowds. HNM's popped via items are a wonderful idea, but not truly instanced. In my opinion, when we talk about Instanced HNM's, I think of a linkshell event where an alliance (or the equivalent to an alliance in XIV) can meet up and go into an instance and go into battle with an impressive HNM. Something along those lines.
Your ZNM quote, I will put on the front page. However, I hated taking pictures, lets think of a system that isn't so... tedious and boring? I remember having to drudge all the way to sky and sleep dark eles... oh the days! There is definitely a better way to go about earning pop items to bring your ZNM's to life!
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
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