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  1. #1
    Player
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    Mar 2011
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    Quote Originally Posted by Rydin View Post
    thats why someone mentioned having them spawn over a greater area or in a few possible spots, which makes claim botting more difficult
    I'd rather it not be possible at all, than be more difficult. I don't want a competition. I just want to fight and kill a monster.

    strange then how ffxi was most popular in the prime of zilart HNM, right?
    The popularity of the game at the time had absolutely zero to do with HNMs. The vast majority of players never even experience one.
    (1)

  2. #2
    Player
    ThePatriarch's Avatar
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    Mar 2011
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    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    I'd rather it not be possible at all, than be more difficult. I don't want a competition. I just want to fight and kill a monster.
    So rather than work to create a system of HNM spawn that would nullify botting, you would prefer a system to where there is no competition? You would prefer it to where there are no chances of you not getting the NM? You want everything to be assured and have no risk of not getting claim?

    Quote Originally Posted by Alhanelem View Post
    The popularity of the game at the time had absolutely zero to do with HNMs. The vast majority of players never even experience one.
    So you would like to tell everyone that HNM's had absolutely zero effect on the popularity of the game at that point in time?

    And personally, I don't know many FFXI players who did not engage, at the bare minimum, a couple of HNM's during their career in game. These include HNM's like Simurgh, Roc, Serket, etc.

    And even more, during Zilart, sky was the biggest and coolest thing to do. What was in Sky? Forced pop Notorious Monsters.
    (3)
    Last edited by ThePatriarch; 04-02-2012 at 04:08 AM.
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  3. #3
    Player
    Richard_BG's Avatar
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    Oct 2011
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    www.bluegarter.guildwork.com
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    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    If they do HNM they need to make it like Sandworm/Ixion but on a much more random scale. They started having the right idea with the WNM they have in the game right now but LOL @ those.
    (2)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  4. #4
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Richard_BG View Post
    If they do HNM they need to make it like Sandworm/Ixion but on a much more random scale. They started having the right idea with the WNM they have in the game right now but LOL @ those.
    I LOVE sandworms in the FF series....
    Gigantic and cool...
    +1 for this post
    (1)

  5. #5
    Player
    Abhayaa's Avatar
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    Mar 2012
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    43
    Character
    Sri Ahbayaa
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    Maybe they could make big game HNMs (talking behemoth, aspid etc.) drop tokens exclusive to the particular NM (redeemable at NPC) to encourage fairer distribution through LS. Remember how Limbus runs used to work where ancient beast coins would be distributed evenly at the end? Personally I would prefer straight drops, but tokens might make for a more agreeable solution for some people.

    Just an idea.
    (0)

  6. #6
    Player
    ThePatriarch's Avatar
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    Mar 2011
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    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Abhayaa View Post
    Maybe they could make big game HNMs (talking behemoth, aspid etc.) drop tokens exclusive to the particular NM (redeemable at NPC) to encourage fairer distribution through LS. Remember how Limbus runs used to work where ancient beast coins would be distributed evenly at the end? Personally I would prefer straight drops, but tokens might make for a more agreeable solution for some people.

    Just an idea.
    Interesting idea. This would definitely be a good compromise.

    Let's use King Behemoth for example. Instead of obtaining his "drops", he dropped a set amount of tokens every kill. Somewhere, there would be an NPC to whom you could trade these tokens to in exchange for loot.

    Lets say - Neptunal Abj.: Legs - 10 Tokens
    Behemoth's Tounge - 5 Tokens
    Behemoth's Hide - 1 Token
    Defending Ring - 50 Tokens

    I kinda like it. Most certainly encourages fair distribution.

    Should the tokens be tradeable, or Rare-ex?
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  7. #7
    Player
    Day_Night's Avatar
    Join Date
    Jan 2012
    Posts
    64
    Character
    High Life
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ThePatriarch View Post
    Interesting idea. This would definitely be a good compromise.

    Let's use King Behemoth for example. Instead of obtaining his "drops", he dropped a set amount of tokens every kill. Somewhere, there would be an NPC to whom you could trade these tokens to in exchange for loot.

    Lets say - Neptunal Abj.: Legs - 10 Tokens
    Behemoth's Tounge - 5 Tokens
    Behemoth's Hide - 1 Token
    Defending Ring - 50 Tokens

    I kinda like it. Most certainly encourages fair distribution.

    Should the tokens be tradeable, or Rare-ex?
    Umm what's actually the difference between a certain HNM if it dropped a token or the armor itself? your idea does not make any sense to me lol.
    (0)

  8. #8
    Player
    ThePatriarch's Avatar
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    Mar 2011
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    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Day_Night View Post
    Umm what's actually the difference between a certain HNM if it dropped a token or the armor itself? your idea does not make any sense to me lol.
    I guess I need to explain in more detail. Lets say of the aforementioned items, there is a 5% drop rate, and 1% drop rate on Defending ring. You can kill for weeks and weeks, and months and maybe only see a couple of each.

    If the NM's dropped an equal amount of tokens every kill, you would be able to work at getting the items you are interested in without dealing with horrid drop rates. You would also not feel that pang of despair every time you killed the NM without drops, because with tokens there would be a set amount that would drop every kill. It would be up to your LS to split tokens equally each kill, or they could just go to a designated person, etc.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  9. #9
    Player
    Nexxus's Avatar
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    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ThePatriarch View Post
    Interesting idea. This would definitely be a good compromise.

    Let's use King Behemoth for example. Instead of obtaining his "drops", he dropped a set amount of tokens every kill. Somewhere, there would be an NPC to whom you could trade these tokens to in exchange for loot.

    Lets say - Neptunal Abj.: Legs - 10 Tokens
    Behemoth's Tounge - 5 Tokens
    Behemoth's Hide - 1 Token
    Defending Ring - 50 Tokens

    I kinda like it. Most certainly encourages fair distribution.

    Should the tokens be tradeable, or Rare-ex?
    This is a really lovely good idea ! give up the linkshell point-system (DGKP) and Drama (lootwhore).Simply come kill NM, get what you desserve, be here often, and go buy what you have farm for. this is the best system i've heard from here.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  10. #10
    Player
    Cichy's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    In the name of all that is good and holy please, please Yoshi-P do not listen to the people that are crying for return of open world HNMs.
    It was the worst idea SE ever had, it was a system that drove thousands of people away, it was the reason why people spoke ill of the game.
    If Yoshi wants to drive a stake through the heart of this game, this will be it. And the people in this thread will be the hand that drives the stake. They will bot, cheat, mpk, and destroy the community.
    I hope you understand that Yoshi.
    (1)

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