Blue mage!
Make a not serious expansion. Hildebrand MSQ. New starting area and classes to level 1-90 as entry point for new players.
The SB AST quests are all about geomancy, it's not a small role.Again, why does everyone forget Swallows Compass? The Four Lords questline is much more impactful than the AST questlines in which Geo gets a small cameo role.
The Geomancer we have in the game uses a Bell for a weapon, and uses a whole host of offensive Water and Wind elemental spells. So many more assets were used here than the throw-away NPC in the AST questline that reuses stock assets like a CNJ wand and aero spell effects.
The thing you linked is also a one-off dungeon monster so I'm not sure what that's supposed to prove. It does earth, wind, and water magic, but those are still CNJ things (RIP fluid aura) and they have those spells up to a certain point so I'm not sure what you're going to do to make the geomancer stone different from conjurer/white mage stone or how you're going to make them not feel like the same thing flavor-wise.
If they wanted geomancy to be more of its own thing, then you'd think that the AST quest NPC would have unique spells and animations but they doubled-down on it with the entry in the lore book afterwards saying that it's basically conjury.
There's no difference between what Kyokuho is doing and what Ganen did. If you did the AST quests you'd know that "Hingan" geomancy is the fake version that the bad guys in the quest are using that is just feng shui and that Kyokuho is using the original handed down from Ganen. He also learns of the 4th element alongside earth, wind, and water which is stars - astromancy. There's no room for a new class in all of this without completely redoing the SB AST quests.
Regardless, Yoshi-P already said that he doesn't think he's going to be doing any more past FF jobs in FFXIV so I wouldn't expect geomancer anyway.
Last edited by MikkoAkure; 01-31-2023 at 04:50 AM.
...right, so I googled this hoping to see some more information on Geomancer (there isn't much) or this information posted on discussions...
And there is none.
Now, I can give the benefit of the doubt. Geomancer is a topic the community thinks about so little and it's possible both forms have been conflated... However. The benefit of the doubt ends when every single entry where anyone acknowledges the existence of both being separate concepts was written by someone named Seraphor.
So I'm sorry but I really have to ask, where did you get this information from? Because according to Google, only you speak of this information. You are the only source we got.
Because if this is true, then it clearly eluded people altogether. Or perhaps the devs didn't do as good a job as explaining that there is such a large difference between both cases. And I really do want to know more about this lore, I'd just be loathe to see it all as a misunderstanding only you had from it :x
Either way? The one we see in Hingashi via the AST quests is just Conjury by another name.
And the one in Doma, AKA, Yanxia, also makes use of Earth, Wind and Water, with Swallow's Compass as the most direct example. Rather than focusing on healing, those conjurers simply take a more offensive approach to our basic Conjury spells.
Keep in mind, Conjury as we know it in Eorzea is also very limited, as it's controlled directly by the Elementals and learned mostly only by the Padjal. It is possible that, just like how we can access Holy and stuff like that, there are spells that are as strong as the ones in Swallow's Compass, but have since been forbidden by Eorzean doctrine. An example of this is how they can clearly manipulate Water as an element in more diverse ways than us, who were taught that Water is kind of blah as an element, and thus goes underused. Meaning that those Geomantic monks aren't necessarily any different, they just apply that magic more offensively than a WHM does.
...Also, doesn't Gosetsu abandon the Samurai way to become a monk and then returns in Endwalker using conjury spells? Sure, he might have learned the Hingan way, but there's no reason why he wouldn't take the path closest to home. Not when their Yanxian temples are right there next to the Doman Enclave...
The only thing I did find for the potential future of Geomancy as a whole is the fact that apparently Yoshida wanted a traditional asian caster as a Job at some point before Stormblood, and that SAM and RDM were just community-demanded additions.
The Geomancer class in the FF series apparently actually uses Feng Shui, which would somewhat put them in somewhere between Conjurers and Astrologians I guess...
Geomancers in tactics also used plant magic. Summoning vines and what not. So a more druidic version of Geomancer could be a thing. Give them a 1 handed axe and wand for offhand.
We know its not one of the main NPCs so that puts off BLM, SGE, WHM, AST, GNB and RDM.
So my bet is it being the new class. However if we go to the new world then my bet is on MCH.
Honestly, I don't see what the problem would be if geomancer shared a theme with CNJ/WHM - if anything, it'd be great for people who want to play a "druid" without being shoehorned into WHM (who entirely drops the nature theme after lv 72 anyways to become a full time 'Light Mage')
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