Quote Originally Posted by ForteNightshade View Post
Nobody is asking for it to be hardcore nor do they want an easier version removed from casual players. A lot of people are simply disappointed Euphrosyne and Aglaia are so ridiculously easy you pretty much can't wipe outside of day one when no one knows what's happening. I shouldn't be able to survive with three vuln stacks in Nophica but I absolutely can. The OP is simply proposing a situation where you can still have an easier version of say, Euphrosyne but those of us who want something that does more than tickle without going up to the Savage level would have an option.
Not easy to wipe =/= easy raid. And if you're inflicted with three vuln stacks, you're either not as good as you think you are, or you're ignoring non-lethal mechanics with healer help. Even as MNK or SAM in the current raid, I will not survive getting hit with a vuln stack unless a healer tops me up, or I use my self-sustain tools to give me just enough HP and defense to take it. Just depends on which mechanic I failed. For Nophica in particular, most of her mechanics hit me for 60-80% of my HP depending on mitigation. There is no way I'm surviving two consecutive hits as a non-tank.

Now I'm not saying Aglaia and Euphrosyne are not easy to clear, but alliance raids have been surefire clears for a very long time now. Gone are the days of WoD and Orbonne, and they seem to have gone away from allowing one player to wipe the entire alliance. Though tanks and other stack marker holders can still easily kill a lot of players.

This does not mean that optional 24-man content cannot be released for players who do want more of a challenge. They could easily make Euphrosyne evil AF by stacking some of these mechanics together, reducing safe spots, one-shot kills and so forth. I would be all for that. These players would need incentive to do it though, and more developer time would be required as well.