Quote Originally Posted by Jamini View Post
And you are wrong because it is worth it to use Dissipation on cooldown.

- Embrace: Cure Potency 180. Recast 3s (longer if you are moving at all). Total potency of 1800 over the course of dissipation.
- A single Cast of Sacred Soil: Cure Potency 100. Total potency of 500 per target over the course of a single cast. (2000 in light parties, 4000 in full parties)
- One cast of Excognition is 800 potency. This is a 200 potency gain for a third of your lost embraces. And because you can target the heals, it comes out ahead
- One cast of Lustrate is 600 potency. This means even if you burn all of your gained Aetherflow on Lustrates, it's still not a loss because you can direct the heals and don't need to worry about losing faerie casts from her moving.
The thing is, we're not comparing AF abilities vs Embrace.

We're comparing AF abilities vs Embrace + Fey Illumination + Fey Blessing + Whispering Dawn + Aetherpact + Seraph + Seraphic Veil + Consolation x2

.

As to the second: I meant to show how other Healers' big CDs don't lock them out of their own abilities on use. SCH is the only one that has this issue.

Quote Originally Posted by ForsakenRoe View Post
Kera's technically better than Soil, IMO, since it's a buff applied to people, it isn't constrained by 'stand within this specific location'.
While there is some truth to this, it goes both ways. Soil's radius is pretty huge now. So for things like light party stacks on either side of the boss, a Soil centered on the boss can allow party members to be spread to either side and still benefit from it. If the SGE can run to the center and pop Kara real quick, it can do the same thing, but if it can't for some reason (P5S light party splits late in the fight where you have to split into the N/E S/W (or whatever you're party's doing) pockets, SGE can't do that. Likewise for the light party stacks in Ex5, the SGE's Kara may not hit both light parties. SCH can also use Soil at a distance, so if there's some mechanic where SCH gets a marker or something and has to run off to Narnia while the rest of the party stacks, SCH can easily throw a Soil at them from a distance (and place Eos near them) while SGE can't.

I'm not sure I'd say either is better, more that each works in different situations.

IDK why people compare Dissipation with Rhizo though. Rhizo's a scuffed Recitation. Both are 'Grants one use of stack spender', both are 90s CD, both are learned at level 74. Just that the way Recitation is implemented is better as it means a guaranteed crit, and it being 'next spender is free' means you don't risk overcap.
Probably because there's not really anything comparable to Dissipation on any of the other healers, so it's hard to find anything that really compares well to it.