Results 1 to 10 of 187

Hybrid View

  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,884
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by nia_saeli View Post
    Apologies for interjecting, but I just felt like I should point out that: "Balance in 8 player content is the only balance that matters" or so I keep hearing.

    If it's fine for a job to be bad in 4-player content for the sake of Savage Raid balance, it's also fine for them to have a job be overpowered in 4-player content for the sake of Savage Raid balance.
    As much as I'd eventually like to see more polished challenging 4-man content than just Criterion dungeons, I'm disposed to agree, at least for the time being.

    But the point stands that their aim to make PLD better benefit from buff is not what so changed PLD's gameplay

    The changes necessary to accomplish that goal were far fewer and subtler than what we got. The loss of Goring Blade, Holy Spirit spam (outside of no longer locking Conf combo behind it), etc., was wholly excessive.

    We can look at the gameplay changes and rightly say, "This sucks." It would be wrong, though, to blame that on an inevitability to having halfway decent burst.

    Now, if you wanted PLD to have overtuned rDPS enough to reach aDPS parity regardless even in 8-mans, then that's another story, but also not one specifically defined by its gameplay (only by the poorness of its major burst phase, regardless of what buttons are hit when).
    (0)
    Last edited by Shurrikhan; 01-26-2023 at 03:35 PM.