


I recall joining lots of alliance raids in SB with groups in progress because they had repeatedly wiped at TG CID, I have never ever been queued into an Aglaia or Euphrosyne in progress.And I will point to the date of that nerf: well over a year after Orbonne was released. In other words, the raid was nerfed long after its relevancy. You're also confusing the actual reason why they nerfed it. People were leaving because it simply isn't worthwhile EXP wise to run Orbonne over spamming Crystal Tower. Unlike Rabanastre and Ridorana which were power crept due to ilvl syncing, Orbonne wasn't. At least not anywhere to the same extent. To further bolster this point, people have been asking for Echo for the Nier raids which were notoriously easy. They still take 30-40 minutes when LotA takes fifteen and offers the exact same rewards.
The primary issue with Alliance Roulette has always been the imbalanced rewards; something the devs refuse to address. It's why getting Nier raids to pop nowadays will set you back potentially hours. Nobody wants to do them.
Anecdotal as it may be I think there was a difference in difficulty.
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