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  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Shurrikhan View Post
    To be fair, the job's damage would still suffer accordingly, simply because its filler attacks are that much weaker because its DoTs are that much stronger -- in the same sense that combo openers are weak so that combo finishers can be strong.

    In single-target combat, assuming initial balance, if your mod(n) [where n is the number of seconds/GCDs for your DoT/combo cycle] fits the fight timings better than other jobs fit theirs, your job lucks out / "wins". Same as it does for the larger CDs.
    Consider that SE reads comments like yours and this is why we have 2 minute burst windows and moving towards homogeneity across all roles. Imagine that one job has a slight advantage over another job in an RPG! Wild concept, that is. Maybe the MCH's 3rd Drill comes up just before the BRD's best usage of Iron Jaws, but the boss jumps and eats about 30s of that DoT. Maybe for that one battle, don't go as BRD if the DPS loss is enough to make the difference between clearing it or not.

    Nearly every other RPG we play, there are advantages and disadvantages to certain spells, weapons, characters, etc. The notion that this MMORPG should be any different is silly.
    (5)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by dspguy View Post
    Consider that SE reads comments like yours and this is why we have 2 minute burst windows and moving towards homogeneity across all roles. Imagine that one job has a slight advantage over another job in an RPG! Wild concept, that is. Maybe the MCH's 3rd Drill comes up just before the BRD's best usage of Iron Jaws, but the boss jumps and eats about 30s of that DoT. Maybe for that one battle, don't go as BRD if the DPS loss is enough to make the difference between clearing it or not.

    Nearly every other RPG we play, there are advantages and disadvantages to certain spells, weapons, characters, etc. The notion that this MMORPG should be any different is silly.
    ???

    None of what you quoted was a perceived negative about job diversity. I advocate ad (others') nauseum for job diversity.

    I'm just pointing out the reality of it. Which jobs are advantaged in a particular single-target fight comes down to how well their damage cycles fit the content; DoTs play no significant part in that unless the devs choose specifically to screw them over by nullifying those DoTs on certain events. We should stop pretending, given that DoTs for expansions continued ticking just fine even while the boss had "jumped" away (or was otherwise untargetable or immune to further direct damage), that boss jumps would be the reason behind the removal of DoTs.

    Similarly, your strategy of "just use your filler instead of your soft CD (that you're balanced around using on CD / keeping up at all times)" is no solution; it still retains an entirely needless imbalance over an arbitrary mechanic setting. The devs just need to not purposely screw over DoTs (e.g., by just not actively having jumps immunize or purge already applied afflictions). That's it.

    We had plenty of fights with jumps where this was never a problem, because the devs hadn't made it one. We don't need bloated solutions like early detonation; we just need the devs not to flip the "break DoTs, I guess?" switch.
    (3)
    Last edited by Shurrikhan; 01-04-2023 at 07:15 AM. Reason: bolding the most relevant portion

  3. #3
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by dspguy View Post
    Consider that SE reads comments like yours and this is why we have 2 minute burst windows and moving towards homogeneity across all roles. Imagine that one job has a slight advantage over another job in an RPG! Wild concept, that is. Maybe the MCH's 3rd Drill comes up just before the BRD's best usage of Iron Jaws, but the boss jumps and eats about 30s of that DoT. Maybe for that one battle, don't go as BRD if the DPS loss is enough to make the difference between clearing it or not.

    Nearly every other RPG we play, there are advantages and disadvantages to certain spells, weapons, characters, etc. The notion that this MMORPG should be any different is silly.
    already quit WoW and GW2 because of crap design like this, luckily the devs learned from ARR/HW that it only creates animosity and resentment in the community (which is what happens in the previously mentioned games)
    (1)