

This became a specific problem with the 2 Minute Burst Meta that was created by the development team. Crit Variance did not have a major effect in any other expansion than this one.The more damage is focused into unreliable crits, the more we are at risk of having balancing situations where you can have a perfect run but still not beat enrage due to bad crit rng. Once our stats get so high again that crits become reliable again this problem will solve itself but at that point we are probably also looking at the next stat squish. Which would start this entire thing over again.
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