Quote Originally Posted by ForsakenRoe View Post
I think the issue is not necessarily 'they are removing dots from PLD', it's the possibility that 'they are removing dots (a source of some complexity*), and not adding any other form of complexity in its place, thereby making the class less satisfying to master'.

*level of complexity perceived varies depending on player skill

If they remove the DOT from Goring, but have something that would be interesting to spreadsheet in it's place (ie, maybe the idea i had somewhere of actually having MP management involved), then I don't think it'd be so badly received. The reason everyone's acting like the sky is gonna fall, is because with SE, the sky HAS fallen in the past, several times. 4.2 WAR, 5.0 DRK, 5.0 MCH and 6.0 SMN, all had complexity removed under the guise of 'it is more streamlined to play now'. I think the only 'rework' they got right was NIN, and that's only because clipping your GCD with every Raiton felt awful. Even then, some people think it was bad. It did remove Shadow Fang as a 'keep this up 100%' and turned it into 'press it in trick lmao', so I can see why

So we just have to wait till the patch is live to get the pitchforks out, because SE thinks that by keeping the details secret until patch goes live, it stops people from getting complain-y about the changes. No, SE, it means people get complain-y about what they THINK the changes are, and you're withholding the details that would put the doomsaying to rest. Just release the full details like the old days, and if people want to doom and gloom about potencies, let them. It's not like the doom and glooming would get a change pushed in the gap between preliminary patch notes and patch going live, so why would it matter?
They hid those notes because back in the day there was a lot of criticism being thrown at SE over WHM and Lilies, which were a piss poor implementation during that time in Stormblood. What this did was put a lot of pressure on the team and reduced morale to an extent, so to keep that from happening they started hiding the notes until patch day so that the team wouldn't feel like their work was for naught because it didn't satisfy the player.

When you present a meal, and a person is dissatisfied with it even though you did your absolute best to make it enjoyable, it really hurts a person. This can then drive the person to not perform as well throughout a shift if it was a major change. If anything, I think most people were whining about SCH not having Energy Drain, WHM Lilies being horrible, and other jobs like MCH having ping issues that haven't been addressed. If we let them release them like they did back then, it's bound to come back because there are people who will read deep into the patch notes and then cry on the forums about X or Y because their job wasn't touched or their job was done wrong(which I bet a lot of PLD is going to cry about the next patch coming on the 10th).