Quote Originally Posted by Shurrikhan View Post
This is true, but trimming away at fixtures of potential complexity rapidly spirals towards having nothing at all.

Why have DoTs? Under present tuning, there are no rotational conflicts to optimize anyways! Scrap 'em.
Why have rotational conflicts? It's not like there's anything to leverage them anyways anymore... Scrap 'em.
I am in agreement with this thought, but we also must consider that it's not just rotational nuance - it also is about fight compliance and party synergy. PLD hasn't synergized well with parties since ShB dropped due to Atonement Drift, and having a rigid rotation based around forcing a 1-2s damage buff drift isn't something that synergizes well with other jobs damage-wise - the only thing they've ever had to run with was their party utility and their sustained damage, but even then that sustained damage was overall lower than other jobs.