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  1. #15
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Alright I'll bite again.

    (This is regardless of technical or logistical limitations)
    1. All future Expansions should be a 100% self contained MSQ.
    2. Reduce the overall MSQ quest count for each new expac, put that effort into the side-quests in the world you built.
    3. Bring back Classes, remove Jobs as they are. Allow any 2 classes to mix, you can pull any ability from the 2. (Similar to BLU?) This is how ARR should have progressed.
    4. Add more 'fun' abilities (Why's BLU the only one with quirky stuff?)
    5. FATEs should be instance random incidents that impact much larger sections of the map.
    6. Hunts should be what Critical Engagements are now, no insta-kill trains. Synced difficult world content.
    7. Sync should only adjust your stats, not abilities. (Shut up about balance, have some fun)
    8. Level sync to party leader so I can play with lowbies and reward us both with similar % exp.
    9. Remove unsynced rewards altogether (This should be used as a learning tool, not a farming tool)
    10. Class 'kit' should feel complete at Lv50.
    11. Let me gain exp for all open world content regardless of class.
    12. 1.0 Gathering (More engaging)
    13. Increase/fix the horrible server Tick Rate
    14. Instanced Housing
    15. Add Marketboards and Retainer Bells to ALL towns.
    16. Let me give my Chocobo a full Class
    17. Add Chocobo Breeding/Racing abilities to open world content.
    18. Add Branched paths to regular dungeons. (Not rooms, actual branches this time)
    19. Add more interesting trash mob mechanics. Force us to pay attention. Let us use our brain for once.
    20. Unlock dungeons when you meet level threshold, don't lock them behind MSQ. (Their fault for designing MSQ this way)
    21. STOP LOCKING EVERYTHING BEHIND MSQ! Not all content need to be locked behind the expac MSQ/Level it was released in ffs.
    22. Double the various types of rewards we can receive from ALL content.
    23. Let us collect all Retainer Items / Island items all at once, let us batch 'Accept' actions.
    24. Make FSH more rewarding, stop treating it like a trash gather.
    25. Give us Battlecraft Leves again, but make them map agnostic. (You get Leve from an Inn, then random location in Eorzea)
    26. Add puzzles and random rewards in open world (Let me find a non-tradable rare dye out in the world for doing something fun)
    27. Make world creatures an actual threat to my life
    28. Expand Guildhests to match current content to train on.
    29. Give actual rewards for side-quests, not 500 gil and an egg.
    30. Cross-DC Duty/Party Finder
    31. Equipping an item should unlock the glam, no need for glam storage.
    32. Reduce the overall amount of res some classes can do - It's made content trivial and unfun when I can shotgun res 50 times a Trial and avoid anyone from actually learning the mechanics.

    Pushing new content to the open world and fun should always be #1 priority.
    (6)
    Last edited by R041; 12-16-2022 at 05:40 AM.