Quote Originally Posted by Mithron View Post
Clemancy currently is not a defining feature of PLD that makes it unique to other tanks. Making it an OGCD with Oath cost would make it unique however, because no other tank can burst heal that much on command. Even GNB's is a long cool down they have to give someone else instead of themselves, comes with damage reduction, and requires Excog proc or a long delay. WAR's requires several GCDs to receive the effect. Clemancy would be the most like WAR's since it heals both PLD and the target, but it's an instant burst heal with two charges. That still feels very PLD-esque and unique, and would be infinitely more fun to use because you would actually be able to use it very often. Playing PLD would have a lot of healer-like qualities, which is exactly its job fantasy.

Changing Clemancy to this way would probably make PLD even better at saving runs, since you could actually use it and most of the time prevent the runs from getting so bad that you need GCD Clemancy for.

Making Clemancy actually usable would not make it "exactly like the other 3 tanks."
What are you talking about?

Currently, Holy Sheltron, Intervention, and Cover requires Oath gauge. Making Clemency require Oath gauge makes PLD weaker when they need to heal, not stronger. They don't get more healing power because Holy Sheltron / Intervention is supposed to be used to get more healing through your gauge. You have to pay a gauge tax on cover, which makes cover even worse after since there's multiple skills sharing the same gauge resource for healing -- which reduces the overall survivability of PLD.

Oath gauge only regenerates when you are auto attacking. However, the MP gauge will always be readily available due to the number of MP affecting skills PLD currently possesses. Keeping Clemency separate from the gauge is the better tbh.