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  1. #61
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Conadrium View Post
    They should have to wait with SS ranks. I’m talking about people actively helping you kill minions and not getting credit because you can’t wait two minutes while they fly from the far corner of the zone where the minion spawned.

    S ranks is debatable and three minutes isn’t much to ask to make sure spawner at least can get there, but SS ranks at least NEED this shield.
    I've been at SS ranks where the spawner didn't get credit because someone waited at the boss with a team while everyone delt with the minions..

    They should just add a buff to the minions where if you didn't get credit on the minion you can't attack the SS..

    Or better yet add a 5-10min timer to the boss but the timer can be cancelled early by the person who spawned it by just attacking..
    (1)

  2. #62
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Kaurhz View Post
    They should just be scaled up.

    I'm sorry but they can cry about "But it's designed for level 50" - But, to be frank, what the developers intend for the hunts and how the community actually approaches it are 2 entirely different things, and they seem pretty insistent in continuing to shape it around that, as opposed to how the community has adopted it.

    Either that or treat it like a FATE and have everyone downscale.

    Don't really see any reason whatsoever to maintain this current implementation.

    Not a bad idea to turn them into FATEs, it would return the Hunt Marks back to their original strength (though that might come with some issues).

    The scaling up based on lvl population in the area could help, and raise their HP accordingly to match incoming damage.
    (1)
    Last edited by Kaliesto; 11-06-2022 at 04:29 PM.

  3. #63
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    485
    Character
    Mika Zahard
    World
    Balmung
    Main Class
    Paladin Lv 100
    Its another hunt drama post, move along..
    (0)
    -----------------------------------------------------
    Choose your Destiny:
    Pressure SE into fixing their gifting system and RMT issues
    >Defend the company
    -----------------------------------------------------
    *the GCBTW presses the enter key*

  4. #64
    Player
    vanaii's Avatar
    Join Date
    May 2022
    Location
    Ul'Dah
    Posts
    141
    Character
    Van Arn
    World
    Maduin
    Main Class
    Pugilist Lv 58
    Quote Originally Posted by Kaliesto View Post
    Not a bad idea to turn them into FATEs, it would return the Hunt Marks back to their original strength (though that might come with some issues).

    The scaling up based on lvl population in the area could help, and raise their HP accordingly to match incoming damage.
    Why stop at turning them into fates? Turn them into Bozja lockout CEs and watch the forums burn.
    (1)

  5. #65
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,146
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Don't mind the 10 minutes invulnerability on it... but methods and ways to spawn should remain, maybe even being a bit harder to do than what it is now, as for times they already exist.
    (1)

  6. #66
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,580
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mika_Zahard View Post
    Its another hunt drama post, move along..
    No this is called giving feedback to a largely inherently flawed hunt system. But that's ok, conflate it with being hunt drama all you like.
    (9)

  7. #67
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by wereotter View Post
    I'm not one of the people griefing on this, but time zones do play a part of in this. On Aether data center, the hunt trains happen (in Pacific time): while I'm getting dressed and ready to go to work, before I get off of work, and super late at night. This means for west coast people, it's really difficult to impossible for us to participate in ANY of the trains, and for me, I think the server center travel and implementation of hunt trains really hurt hunting on our server. Previously you'd just join link shells and people would call out things as they saw then and people would come if they were online to kill them in a more organic, less structured way.

    Since Stormblood I can count on one hand the number of times I've been able to participate in hunts. So if someone really loved hunting before and now is being excluded because other people have come in and dictated to us how we must do our hunts if we want to do them at all.... I don't condone it, but I can understand why people would feel like they just want to burn it all down for everyone.
    What time of day/night are you generally playing? For Crystal, we've generally had trains scattered across the entire day including some in the wee morning hours.

    We've asked the Centurio Hunt Discord if it would be possible to create a new role that would allow notifications of all NA data center trains, especially during off peak hours when it can be hard for players online to find a train. They're trying to figure out if they could come up with something that would reasonably well without requiring players to have to choose every NA data center role. If they can do it, it should help players like you find trains more easily. Data center travel in off peak hours is generally very quick (under 60 seconds total) so going cross data center for trains is viable. I wouldn't suggest doing it for S ranks.

    Remember that no other players can dictate to you when you can hunt no matter how much they think they can. It's okay for them to ask politely but they don't have the right to tell you that you must stop. If they go overboard, please report it to the GMs.

    Quote Originally Posted by Kaurhz View Post
    No this is called giving feedback to a largely inherently flawed hunt system. But that's ok, conflate it with being hunt drama all you like.
    Is it really the system that's flawed, or is the flaw in how players want to use it?

    90% of the drama would disappear if a portion of the player community didn't act like everything needs to be scheduled around their convenience so they can make every kill.
    (1)

  8. #68
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,580
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jojoya View Post
    What time of day/night are you generally playing? For Crystal, we've generally had trains scattered across the entire day including some in the wee morning hours.

    We've asked the Centurio Hunt Discord if it would be possible to create a new role that would allow notifications of all NA data center trains, especially during off peak hours when it can be hard for players online to find a train. They're trying to figure out if they could come up with something that would reasonably well without requiring players to have to choose every NA data center role. If they can do it, it should help players like you find trains more easily. Data center travel in off peak hours is generally very quick (under 60 seconds total) so going cross data center for trains is viable. I wouldn't suggest doing it for S ranks.

    Remember that no other players can dictate to you when you can hunt no matter how much they think they can. It's okay for them to ask politely but they don't have the right to tell you that you must stop. If they go overboard, please report it to the GMs.


    Is it really the system that's flawed, or is the flaw in how players want to use it?

    90% of the drama would disappear if a portion of the player community didn't act like everything needs to be scheduled around their convenience so they can make every kill.
    I would say yes, yes it is a fairly flawed system when you consider that the older S-Ranks are designed with much much lower stats and levels in mind than the level of the average player participating. I don't think there is any excuse why this cannot be reworked to accommodate this fact. It at the very least requires some HP scaling factor or a better factor for that matter.

    Regardless of whether the drama is, or is not present it is still a system that is ultimately in need of some polishing to accommodate for the fact.
    (2)
    Last edited by Kaurhz; 11-07-2022 at 08:30 AM.

  9. #69
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I wouldn't be opposed to them giving older S ranks some kind of buff that caps their damage taken per hit to levels that would be considered reasonable according to their expansion's standards.

    If they're going to keep retroactively updating the rewards on older hunts to keep them appealing, then it wouldn't hurt to take measures to ensure they aren't getting melted either.
    (2)

  10. #70
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jojoya View Post
    SE has stated they are not willing to do that. The amount of time and effort it would take them to convert The Hunt into a FATE style system would come at the cost of a significant amount of new content they could otherwise be making for the game.

    People just need to learn they're not supposed to make it to every hunt on their home world let alone cross world. If you want those achievements and rewards, then become one of those who are doing the spawning and the conducting so you're spending more time actually doing The Hunt instead of trying to squeeze it in between the other things you're doing.
    Don't remember them saying that, you have a source for that? I do remember them saying they want to work on new content rather than fix old content. It's why the msq took so long for them to fix. Also they add fates for seasonal events, I doubt it would really require that much effort. It probably cost the same as all saints event did.
    (0)

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