The hunt trains are why I don't want more open world content.
Unless it was restricted to parties and spawned like maps, general open world stuff like in the past would be terrible.





The hunt trains are why I don't want more open world content.
Unless it was restricted to parties and spawned like maps, general open world stuff like in the past would be terrible.



I don’t think we need an invul shield and 10 minutes is too long. When there is a call for a boss, I immediately decide to go or not. If I go, I drop what I am doing and head there immediately so as not to make people wait. 5 minutes is more than enough. If not catch the next boss.
Year 6+, still same topics. Everything they ever did was making that chat message for when the S mob is spawned. I doubt they move another finger for hunting, despise all the arguments and smart ideas about it. Revamped/Updated old content doesn't sell as good as new content. Go get loud about that if you want older content to get more updates.
And in this I see a problem.Year 6+, still same topics. Everything they ever did was making that chat message for when the S mob is spawned. I doubt they move another finger for hunting, despise all the arguments and smart ideas about it. Revamped/Updated old content doesn't sell as good as new content. Go get loud about that if you want older content to get more updates.
Either:
a) They haven't seen our feedback on it. At which point, people need to ask them about it so that they look into this.
b) Have they asked them about it before? What did they say, and when? If anything to find a justification for why they haven't done much since.
Or both. Could be both.
Hunts are world bosses they belong to no one end of story. Only one change is needed and that is for s ranks to spawn once a week at random with zero player intervention.
Last edited by NanaWiloh; 11-05-2022 at 09:17 AM.
S ranks having spawn conditions is one of things that makes them engaging for some people (Namely, that small part of playerbase who actually bothers spawning them) so...no thanks.
I would like them to tone down the number of monotonous kill count S ranks, though, because those are not fun to spawn.
One of the issues isn't really player generated or down to any lack of effort in player efforts to get to marks.
It's simply the servers, with the seemingly ever present 'queue of over 50' being seen as soon as you attempt to transfer.
Even in the same world it can take repeated attempts simply getting to the zone, all the while personal frustrations rising in the knowledge you're going to miss the mark.
There is of course an immediate workaround that SE could do here. Make the S rank and subsequent rewards only targetable by people from the world it spawned on.
However, that would appear to be an extreme measure considering the current popularity of these marks.


They are really only popular because of how faceroll-easy it is to do them and gather points/currency/tomestones. Aside from server technical issues, it is the lowest effort thing to do for what is offered.One of the issues isn't really player generated or down to any lack of effort in player efforts to get to marks.
It's simply the servers, with the seemingly ever present 'queue of over 50' being seen as soon as you attempt to transfer.
Even in the same world it can take repeated attempts simply getting to the zone, all the while personal frustrations rising in the knowledge you're going to miss the mark.
There is of course an immediate workaround that SE could do here. Make the S rank and subsequent rewards only targetable by people from the world it spawned on.
However, that would appear to be an extreme measure considering the current popularity of these marks.
If there were other options that were both fun and with similar rewards for the time spent, more people would do those other things. Reducing the number of people who want to do hunts in the first place would be a good step 1. Perhaps giving equivalent tomestones for any activity done at max level.. like PotD or some new kind of boss-rush mode would be fun.



I gave up hunting S rank hunts by the time you teleport and load into the area it is already dead. They should make it respawn elsewhere and thos ethat killed it don't get in credit if they kill it again before their cd ends.
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