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  1. #11
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,513
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mikey_R View Post
    And physical ranged don't have an equivalent, so technically, there is a bit more complexity in that regard.
    Yes ironically enough positionals is what repels me to no end of playing melees, and not necessarily because I'm bad at them, but I just hate them as a personal taste. Even though we have less of them this expansion, but they still mess up with my concentration and focus.

    On the other hand one could argue that playing around procs introduces a superior difficulty than just following your static, basic melee combo. Which is why MCH is totally a snoozefest for me, even though its accessibility is probably higher than dancer for a lot of newcomers to the job.

    So I mean, for some people one is going to be a blocker and not the other one. We all have different affinities and I'm quite happy with that fact tbh, else everybody would play the same jobs.

    Edit: now I mean, if they could add something specific to rphys just to shut down the whole argument, I would certainly not complain. Without anything, if anything they should have the most complex rotations ever, since they don't have to worry about positionals or cast time. I never liked the gauss barrel and minuet cast times, but I swear, if that's what it takes to equalize the roles and make that argument disappear for good, I'll take it, even if it turns rphys into casters once more.
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    Last edited by Valence; 11-04-2022 at 08:01 PM.