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  1. #111
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by FireMage View Post
    They are more complex. Pretty basic
    complex why? Do they have extra stuff to do? no, do they have extra stuff to think about during the mechanics? no, do they have less movement? currently not. So how are they more complex?
    (7)

  2. #112
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    437
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by FireMage View Post
    Yes, it is. Proper balance demands difficulty be taken into consideration. The phys ranged performing under melee is how things SHOULD be
    You really did not tried to play ninja or even looked at skills. You can save so many range stuff so you will never lose uptime even if you do strat that can force melee downtime sometimes. Atleast other melees have to suffer a bit in downtime.

    And gameplay wise its literally same as dancer. You have 1 min/2 min cds rest you press 123 124 as ninja (gosh for dancer its 12 123 124 so different)
    (6)

  3. #113
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Azuri View Post
    I blame Tiramu and those hot takes for bringing FireMage onto us.
    Lol, sorry
    (2)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  4. #114
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kabooa View Post
    It's worth noting that Lalachievements, which is an aggregate collection tracker, that utilizes publicly available data via the lodestone, you can get an idea of current completion rates via savage mount ownership.

    This is not a complete data set, as some lodestones are private, but better than arguing a number Yoshi P provided offhand in easily digestible chunks.
    Yes, thats one of the places I got my original clearing estimates from.
    (0)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  5. #115
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ggwppino View Post
    complex why? Do they have extra stuff to do? no, do they have extra stuff to think about during the mechanics? no, do they have less movement? currently not. So how are they more complex?
    Technically, positionals are a unique mechanic for all melee. They don't apply to every fight and you can negate the need to worry about hitting them with True North, however, planning the use of True North is again something the other DPS do not have to worry about.
    (0)

  6. #116
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    True North = Swiftcast
    (0)

  7. #117
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ggwppino View Post
    True North = Swiftcast
    And physical ranged don't have an equivalent, so technically, there is a bit more complexity in that regard.
    (1)

  8. #118
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Mikey_R View Post
    And physical ranged don't have an equivalent, so technically, there is a bit more complexity in that regard.
    the physical ranged has to think about the various random procs that happen to him and how to use them in the best way, not having a rotation to learn muscularly. This leads him to pay more attention to the bar and less to the mechanics.
    (4)

  9. #119
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Difficulty argument is so very dumb.

    RPR, SAM, and NIN are all arguably easier for majority of people over BLM/BRD and yet crush them DPS wise.
    Certain classes are absolutely shafted in some fights (see RPR/MCH in DSR) and incredibly difficult to play well there, but their counterparts have a much easier time and do more damage (NIN/DNC).

    This isn't SB anymore where the hitboxes were small and melee had more positionals. Now the hitboxes are gigantic - you have to actively try to lose uptime - and most positionals are gone. Bosses cannot even be attacked during the most difficult mechanics where it would be difficult to keep uptime (Devour/Dog/High Concept)!
    (6)

  10. #120
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ggwppino View Post
    the physical ranged has to think about the various random procs that happen to him and how to use them in the best way, not having a rotation to learn muscularly. This leads him to pay more attention to the bar and less to the mechanics.
    That is just normal job rotation and not 'extra stuff', bearing in mind this whole things started as melee is more complex than physical ranged, so we are talking about roles as a whole and in that regard, MCH has no RNG, so it is not something shared with the role.

    Going back, you mentioned a few things:

    Do they have extra stuff to do? no

    Which is false. Since Physical Ranged have no positionals and melee do, that is something extra.

    do they have extra stuff to think about during the mechanics? no

    Which is again false. Again, using positionals you have to consider how a boss moves during mechanics, whether or not you can hit the positional and then whether or not to use True North.


    do they have less movement? currently not.

    Technically yes, they have to stick to the boss and do not have free reign over tha arena like physical ranged do, so they are technically less mobile in regards to where they can stand, further reduced when a positional comes up.

    Note that I am not saying that this makes a job massively complex, or that they should/should not balance around it, I am merely pointing out something that melees have to consider in an encounter that physical ranged do not. Having a faulty premise that leads to a conclusion is just going to cause issues and ignoring them will not make them go away. You can still agree that melees do have something else to consider and still bring the point that it should not be something that is considered in regards to dps, that is fine. That is your opinion. Just do not base it on faulty logic.

    Also, yes, you can make similar cases for casters and physical ranged, what do they have that the other roles do not and then the further question of, should these factors be considered in regards to a job's damage.
    (1)

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