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  1. #101
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    439
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by FireMage View Post
    Phys ranged SHOULD be at the bottom rungs of damage, they're the easiest DPS role
    ninja is not harder to play than dancer but the only way dancer will do more with little rework idk
    (0)

  2. #102
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FireMage View Post
    Phys ranged SHOULD be at the bottom rungs of damage, they're the easiest DPS role
    Says someone who has never played any of them at an optimal level.

    Ask a Bard how much nuance goes into maximizing their damage, how easy it is to drift and how much of a nightmare delaying raid buffs are for mechanics like Pinax. Then go ask a Melee the same question. When the Melee is confused why it's even hard to begin with, you'll have your answer.

    Even at face value, this whole "balance based on difficulty" stance is inconsistent. Summoner is widely considered the easiest job in the game yet it deals more damage than all the Prange and Red Mage. Paladin is easily considered the more difficult tank to optimize hence its "spreadsheet tank" moniker yet it not only has the lowest DPS but the worst single target mitigation. The list goes on but it all highlights how difficulty is a terrible metric to use, and how the devs aren't even consistent with it.
    (9)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #103
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    No no, do not bring that difficulty stuff into this thread too.
    It is about consistency, not difficulty. They have some connection to each other but are not directly causal.
    I think Bard is harder to play at full throttle than Dragoon, but you still regulate both based on their damage consistency, not their difficulty.
    Consistency of damage is decided by encounter design.
    (0)

  4. #104
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Stasya View Post
    ninja is not harder to play than dancer
    Yes, it is. Proper balance demands difficulty be taken into consideration. The phys ranged performing under melee is how things SHOULD be
    (0)

  5. #105
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    I blame Tiramu and those hot takes for bringing FireMage onto us.
    (5)

  6. #106
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by FireMage View Post
    Yes, it is. Proper balance demands difficulty be taken into consideration. The phys ranged performing under melee is how things SHOULD be
    x ranged key spam = x melee key spam. it is factual right now. melee no longer have the difficulties they had in stormblood that justified their damage. Let's stop with the boorish mentality of saying that melee are more difficult than ranged, because current melee no longer have anything of the past and difficult melee. The mch spams keyboard keys as much as an rpr, its factual.
    (3)

  7. #107
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ggwppino View Post
    x ranged key spam = x melee key spam. it is factual right now. melee no longer have the difficulties they had in stormblood that justified their damage. Let's stop with the boorish mentality of saying that melee are more difficult than ranged, because current melee no longer have anything of the past and difficult melee. The mch spams keyboard keys as much as an rpr, its factual.
    Yet each melee is still more difficult than any phys ranged. This is a fact
    (0)

  8. #108
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    how are they more difficult?
    (0)

  9. #109
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ggwppino View Post
    how are they more difficult?
    They are more complex. Pretty basic
    (0)

  10. #110
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,100
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by wereotter View Post
    People min/max the fun out of the game sometimes.
    Beginning and end of discussion.

    I once maxed tenacity/determination (on tank) and cleared the tier, e5s-e8s, in one of my bestest times when it comes to tier clearing as casual raider.
    Been rinning savages since The Creator, Cheers.
    (0)

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