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  1. #31
    Quote Originally Posted by Jinko View Post
    Protect seems fine to me, Shell on the other hand does seem kind of gimped, some magic based attacks can one shot you if your not careful and that shouldn't be happening really, seems really cheap.

    Main offenders are Imps and Salamander type monsters, so either shells effectiveness needs to be increased or certain magic based mobs need to be rebalanced.

    As others have pointed out large scale rebalancing will take place in the near future so its just a matter of patience.

    One thing I do agree with is that Protect and Shell should last longer 30 minutes sounds about right.
    This, Shell, Protect, Mighty Guard etc always seem to historically be short durations in FF games. On the topic of it doing absolutely nothing, I wouldn't say that as Yoshida commented that the formula for it is extremely complex that it's difficult to balance, however broken it is not. I use Protect on myself as every DoW I play as well; Shell I'm pretty sure it's well known that the magic balance in this game is absurdly off just like every other stat and a lot of magic attacks aren't purely magic based either, e.g "Breath" attacks tend to have other modifiers to them beyond just x element.
    (0)

  2. #32
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ApplePie View Post
    Nobody cares about you or will care. (For you know who)
    It's true, I don't care about you.

    Felt like trolling.
    (3)

  3. #33
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    18
    Quote Originally Posted by Jennestia View Post
    Parse data, please
    Here's your parse data. I play with Apple regularly and he casts protect on me and the dmg I receive tanking DOES NOT CHANGE. It doesn't fking change. People saying it has an affect are probably also checking dmg mitigation with stone skin up and not thinking about it.

    I played as a 75PLD for 7 damn years. I know what protect is supposed to do for me and it does nothing of significance in FFXIV. In fact in many cases I have noticed that I take more dmg with it on. WTF is that about?! It needs to be fixed. I understand if the dev team is waiting to make adjustments until the new battle system is in place. But they shouldn't be ignoring it. They should come out and say it's not working as it should and is being fixed in a future update.
    (3)
    FFXI - Roofus - Titan - RNG75/PLD75/COR75/WAR75

  4. #34
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    Quote Originally Posted by Vackashken View Post
    It's true, I don't care about you.

    Felt like trolling.
    I like this :<
    (2)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  5. #35
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Evangela View Post
    it's not as good as it was before the November patch, seem they only cut the damage around 10%

    mages die a lot from Devilet or another mobs spell during the behest or levequest
    Solution: Get to rank 48 and get your Protect II and Shell II. (I don't understand this game... You actually need to play to get better omg...) /sarcasm

    What's with everyone wanting everything right from rank 1 and then calling this game too easy... Imp's special attack are easily dodgeable if you keep range, you're a mage, you're supposed to keep range... Or SE should "fix" that too? And make everyone melee?
    (2)

  6. #36
    Player
    Kidkaze's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    117
    Character
    Kid Kaze
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Firstly: wrong forum >_>

    Secondly: Are we talking about first tier protect/shell or second tier? I think they both work.

    I was doing leves with my static last night and we came up against the (in)famous Dark Devilet imp 6 times (2 in every leve, and we did it 3 times over). We died, twice, from not having shell II up, and at the time, I had a hp of 1233. With shell II up, when I got hit, I had 400+ hp left, so Im pretty certain shell II works, at least when I use it.
    (1)

  7. #37
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Razzle View Post
    Solution: Get to rank 48 and get your Protect II and Shell II. (I don't understand this game... You actually need to play to get better omg...) /sarcasm

    What's with everyone wanting everything right from rank 1 and then calling this game too easy... Imp's special attack are easily dodgeable if you keep range, you're a mage, you're supposed to keep range... Or SE should "fix" that too? And make everyone melee?
    Shell II is the same

    and you can't dodge those spell if you solo and the mob target on you
    (1)

  8. #38
    Player
    Speeral's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    263
    Character
    Speeral Olbodra
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    My gripe is hiw long it lasts give me fifteen or thrity minutes and im a happy camper. Also rank 48 for the last tier was too long mayb mid 30's would be more appropriate.

  9. #39
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    They should have one tier of protect and shell and it should increase in potency based on the casters MND stat and last longer based on the targets rank.
    (1)

  10. #40
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    Quote Originally Posted by Evangela View Post
    it's not a minor issue but I never seen the dev team mention about it anywhere
    again....?
    (1)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

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