it's not a minor issue but I never seen the dev team mention about it anywhere
it's not a minor issue but I never seen the dev team mention about it anywhere
What needs fixing? how long is it on? or the hate it pulls? or the animation?
do you know exactly how it works? don't you think that when they change the battle system and the way stats work, that it will also change how protect/shell work? do you always overreact to everything?
but it's not working
I don't know what's wrong with it because I haven't played the mage job much, but the time it lasts is kinda universal with all their buffs I suppose. Maybe the effectiveness? I haven't really studied so don't know. :P
What is not working? Stop giving one liners and explain the problem, come with a possible fix ... so we can discuss. Acting like a 10 year old frustrated kid is not helping you or the community.
I seriously would like to know the problem also. What's wrong with Protect & Shell?
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it's not as good as it was before the November patch, seem they only cut the damage around 10%
mages die a lot from Devilet or another mobs spell during the behest or levequest
Last edited by Evangela; 03-29-2011 at 10:34 PM.
I'm going to assume that Protect and Shell are going to be rebalanced once they're done changing up the calculations with the rest of the battle changes they'll be rolling out soon.
Where is your parse data, Evangela? People keep saying it's broken but they aren't posting their parses to prove it. They'll rebalance it and probably add tiers like in XI but as of now it's not "broken", it does last a fairly short time though.
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