Quote Originally Posted by SannaR View Post
Did you feel the same way the other time the game has said (insert really bad and maybe urgent thing is happening here) that it also has given about the same amount of showing? Cause it's been like that more than just now. So if you haven't then I wonder why it didn't stick this time. I let this slide due to the medium we're consuming. That and any other time the story has been all hey this thing is really important but we're not going to change the sky box for all zones. Just a few zones or so. I do wonder how their sky boxes are coded. If there's some kind of limit. For me it worked due to how it's explained. The thinnest places get hit first and the worst. And would see the most change. Not saying that at least visually it couldn't have been better cause they could have done more. Yet I do know some would have wanted sort of what happened during the end of 1.0 where there'd be random stuff happening. Which idk if they can do that
I can't recall any situations even remotely near the same level of urgency throughout the MSQ save for the tail end of Shadowbringers, which incidentally was a much stronger push to see things through to see the end then what I got from anything in Endwalker.

I honestly think I got more catharsis from (Hopefully...) being rid of Zenos for good then I did the whole "saved the entire world" bit because it didn't feel like it was in grave danger it was stated to be with how limited the scope of the Final Days was.