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  1. #1
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    Quote Originally Posted by Aword3213 View Post
    I've seen countless posts with wall of texts containing more than 3000 words proclaimed to be contructive cristisms when, in fact, just full of biases, self-righteuosness ego, and selfish desires.
    This, it is very easy to pretend to be constructive while in reality demanding that they, often raiders should be placed ahead of everyone else in terms of content, rewards and priority often because they unironically believe raiding makes them more important than everyone else.

    And when they are used to being pandered too in games like WoW they just cant comprehend how FF14 focuses on the majority of the playerbase rather than their tiny minority.
    (10)
    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  2. #2
    Player Kazhar's Avatar
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    Apr 2022
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    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ralphe2449 View Post
    This, it is very easy to pretend to be constructive while in reality demanding that they, often raiders should be placed ahead of everyone else in terms of content, rewards and priority often because they unironically believe raiding makes them more important than everyone else.

    And when they are used to being pandered too in games like WoW they just cant comprehend how FF14 focuses on the majority of the playerbase rather than their tiny minority.
    It's hard to take you seriously when you continuously bring WoW and the evil elitist boogeyman in each of your post even when it is completely irrelevant to the subject. You're the walking definition of insecure toxic casual. You want everything catered to you only and afraid that people who play the game for different reasons might take that away from you.
    People who have negative opinions about this game are not limited to raiders or ex-WoW players. The most infamous complainer we have here doesn't engage in raiding as far as I know.
    Personally very few of my complaints are raid-related. As a raider, I'm satisfied by the game and I wouldn't play it if I wasn't. My major complaints are mostly about how lacking the story content has been since Endwalker and how they handle cosmetic content (like Hrothgar and Viera).

    And when they are used to being pandered too in games like WoW they just cant comprehend how FF14 focuses on the majority of the playerbase rather than their tiny minority.
    By the way, in some japanese servers the clear rate for the previous savage tier reached almost 50% (and since it's based on mount ownership the estimations are very conservative) of the endgame playerbase. High-end players are not in any way a "tiny" minority.

    The game caters to many different demographics, not only yours. And it's one of his main strengths. So stop with that stupid tribalism.
    (9)
    Last edited by Kazhar; 10-25-2022 at 03:15 AM.

  3. #3
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    Quote Originally Posted by Kazhar View Post
    It's hard to take you seriously when you continuously bring WoW and the evil elitist boogeyman in each of your post even when it is completely irrelevant to the subject. You're the walking definition of insecure toxic casual. You want everything catered to you only and afraid that people who play the game for different reasons might take that away from you.
    People who have negative opinions about this game are not limited to raiders or ex-WoW players. The most infamous complainer we have here doesn't engage in raiding as far as I know.
    Personally very few of my complaints are raid-related. As a raider, I'm satisfied by the game and I wouldn't play it if I wasn't. My major complaints are mostly about how lacking the story content has been since Endwalker and how they handle cosmetic content (like Hrothgar and Viera).
    Considering this was your reaction to a simple statement like "Raiders shouldnt be treated as special", I would say it say more about you than me.

    Nowhere did I say that raiding should be removed yet you decided to believe that I am against raiding content in general and I only want one type of content, I like FF14 exactly because it doesnt treat raiders as special yet we frequently see threads about raiders complaining they dont get enough attention as if they deserve it lol, it is important to say that these people should be ignored just like the usual "waaah I shouldnt be forced to do X thing for Y reward and then implying that everything cool should come from raiding"

    WoW's downfall came when they ignored the average player and started pandering to raidloggers at the expense of everyone else, resulting in their latest xpac that will just be raidlogging and nothing more xD
    So of course I dont want SE to pay attention to elitist raider complaint threads about how they should get more content and rewards because that is how you ruin an MMOrpg.

    So the tribalism will never stop in this regard
    (6)
    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  4. #4
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ralphe2449 View Post
    Considering this was your reaction to a simple statement like "Raiders shouldnt be treated as special"...
    Your statement tacitly asserts that raiders are (asking to be) treated as special. Let's examine that.

    For them to be asking for special treatment, they must be asking for resources to be devoted to their interests in excess of their share of player interests overall. But are they?

    Raiding is still commonly the most held and highest-placed areas of content interest, even when compared to similarly expansive umbrella groups like "Combat side-content" (bundling Exploratory Missions, Aquapolis, Ulzir, Maps, Masked Carnival, etc.) or "PvP (as a whole)". Ask players what area of content, if it were removed, would most likely make them quit for good, and I doubt anything would come out ahead of raiding.

    That then leaves the efficiency of providing for an average piece of raid content given what we've seen of design efficiency and the trade-offs purported over the years, and the work that must be put into a given content addition to be perceived as sufficient (additionally, when accounting also for diminishing returns as novelty decreases).

    Novelty has long since been lost to the model of 8-man normal trials, normal raids, extreme trials, and Savage raids; there's no newness there propping it up. By now, we've seen that decline, too, (or, increased polish required for favorable perception) for additions like Diadem -> Eureka -> Bozja, despite positive reiteration. The next Deep Dungeon, if any, will likewise almost certainly be judged harsher than PotD or HoH were in their time.

    Can we honestly say, then, that a new DD, a new EM, a new GS game, a new set of Masked Carnival encounters (less often completed than Ultimate, iirc) would be a more worthwhile addition than maintaining the earlier content pace on Extreme Trials or Ultimates, given the relative size of those whose main interest is raiding, more so than DD, EMs, GS minigames, or BLU?

    And if not, just how are the raiders being "treated as special," let alone asking to be?

    ______________

    I've become less and less a fan of XIV raids over the years --the scripted-ness of it wears on me-- but there seems little denying that the investment towards that area of the game is sound, even if I'd like the particular ways they add to it to be a bit more inventive. Raiders don't appear to be treated as special, but instead only as taking on the developer hours commensurate to the size of that playerbase interest and the and system impact necessary for that area to function.

    That doing Battle-leves or Alliance Raids alone doesn't net you Savage gear is no fault of raiders; rather, there is simply no decent use for that gear outside of raiding and, yes, for raiding to provide a sense of progression that will ultimately make it more accessible over time (akin to a natural catchup system) without removing all such incentive from it mid-tier, there does have to be some gap. It all gets leveled out at the end of each tier anyways. I'll be nowhere near BiS as I've little time or patience to PuG Savage, and that is fine; the most it could do anyways would be to make what content I'm doing of late yet more trivial.
    (8)
    Last edited by Shurrikhan; 10-26-2022 at 04:51 PM.

  5. #5
    Player
    Rolder50's Avatar
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    Jan 2018
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    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Ralphe2449 View Post
    This, it is very easy to pretend to be constructive while in reality demanding that they, often raiders should be placed ahead of everyone else in terms of content, rewards and priority often because they unironically believe raiding makes them more important than everyone else.

    And when they are used to being pandered too in games like WoW they just cant comprehend how FF14 focuses on the majority of the playerbase rather than their tiny minority.
    I love when people claim people interested in raiding are the tiny minority. when over in JP they account for upwards of 30% of the population (according to Lucky Bancho statistics).
    (6)

  6. #6
    Player RyuDragnier's Avatar
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    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rolder50 View Post
    I love when people claim people interested in raiding are the tiny minority. when over in JP they account for upwards of 30% of the population (according to Lucky Bancho statistics).
    JP doesn't equal NA or EU. Different mindsets between the communities leads to a lower percentage for raiding.
    (1)

  7. #7
    Player Ivtrix's Avatar
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    Feb 2020
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    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    JP doesn't equal NA or EU. Different mindsets between the communities leads to a lower percentage for raiding.
    has the community perception NOT always been that they dont really give a shit about anything other than JP?
    (5)

  8. #8
    Player Deveryn's Avatar
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    Aug 2020
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    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ivtrix View Post
    has the community perception NOT always been that they dont really give a shit about anything other than JP?
    That's the NA perception because it's inherently insecure (and frankly a little racist) over here.

    The truth is as Aword3213 posted above. There's too much noise for them to glean any real feedback from this section. JP can organize a thought better.
    (2)

  9. #9
    Player RyuDragnier's Avatar
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    Oct 2013
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    New Gridania
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    Hayk Farsight
    World
    Exodus
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    Dark Knight Lv 100
    Quote Originally Posted by Ivtrix View Post
    has the community perception NOT always been that they dont really give a shit about anything other than JP?
    My statement is more of one on JP player mentality on playing games, which is very likely different from NA and EU player mentalities. Most NA players are terrified at the mere thought of raiding due to the stereotype of toxic raiders and the anxiety of not being good enough. That may not be a thing in JP, leading to more people willing to do it over there. I don't know a damned thing about JP gaming culture though.
    (1)

  10. #10
    Player
    raelgun's Avatar
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    Aug 2013
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    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RyuDragnier View Post
    My statement is more of one on JP player mentality on playing games, which is very likely different from NA and EU player mentalities. Most NA players are terrified at the mere thought of raiding due to the stereotype of toxic raiders and the anxiety of not being good enough. That may not be a thing in JP, leading to more people willing to do it over there. I don't know a damned thing about JP gaming culture though.
    Its actually because of scrutiny the average playerbase in Japan plays better because they think of the group (funny that the west deems this as toxic), not themselves in a selfish fashion.

    They also just play content that is delivered by the Devs, and actually like playing socially.
    (8)

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