One of my dnd players paid my sub as he wanted someone to come do the story with him and it was the least I can do to oblige him for that. Still it allowed me to come back on and get my bonding anniversary done at least and barbarricia was an excellent trial.
The useful part was being able to see this forum again. I'm genuinely surprised the jpn folks asked not one but two questions related to healers. Transcribed from reddit's ever faithful unofficial translators
Q2: For Savage this time there seems to be a serious lack of healer participation going on. My question is that are you aware of the reason and is there anything you will reflect on, and if any are there plans to address this issue (that is within the means and intention of the dev team), and if there is, may I know the plan to address the issue?
YoshiP: (Super long paused followed by hmmmmmmmmmmmmmmm.........) things to reflect on......things to reflect on? I did see something written on Matome (Summary) sites, something about "Green skin"※......Hmmmm? (another long pause) ...n...nothing much I can say about that...
※ - A meme referring to "actually a DPS job in a healer skin"
But we also have situations where there are lack of tank participations and this seems to depend on the timing and situation...(another long pause) If I have to make a comment about it, I think the reason would be because it's a high difficulty content, and there are other factors which contributed to this issue....this is hard to answer, I mean there's also the request we got that asks us to create more situations that require healers to heal, among other things that is asked of us as well...(another long pause) So in this case, in some circumstances due to certain wall that caused deviation (bias?) to occur, and this is definitely a possibility after operating this game for a long while, but as for the state of healers right now, I think it's just an extremely...
I mean this simply is due to the healer population in general as well as the population of raiders participating in this tier...but if I have to say anything about this matter what I am able to say at this point is "give healers a try", and that's what I want to convey, since this is a game where you can be multiple roles, and if you're playing in a completely different role you'll definitely find something interesting in doing so....hmmm...well we will need to observe the situation a little more...yeah.
Q7: This is a question regarding the fourth floor of Savage (P8S), the Savage content, which includes the DPS check required, is definitely a challenging content, the healing check for the second half of this battle was really tight and compared to Dragonsong Reprise (DSR), I feel that there are certain parts in the second half of the battle contains healing check that is required which is comparable to what Ultimate would require, personally I welcome the increase in healing intensity but it causes the parties to be lack of healers when it comes to PF recruitment (be it progging or weekly clears) so I wonder what is your thoughts and opinion on the matter?
YoshiP: Ok I mean as I said before (and this happened before), if I give an answer to one question, it won't work on the other one (for some reason).
Ok, we are told that (healers) are free (to do damage) which is why healers tend to focus on firepower (dps) instead, and we should give healers more situations where they need to heal, and we increased the healing work required here...well I mean for the entire expansion and we did it but as expected this happens...(healers that never had to actually heal quitting)
so what are we supposed to do now hahaha...oh god if any I should be the one trying to discuss with you guys here.
Aaaaaaahhh I mean yeah I knew this will definitely happen (long sigh). Well I mean I thought we've achieved quite a good balance here....(long ponder)
Well yeah I mean if I have to start decreasing the difficulty and I'll get comments that it's too lax (laughs). Well I will need data...either way we did indeed increase the intensity for sure, although this was the balance that was asked of us...I mean this is personal disparity, yeah, there are healers who are completely fine with this tuning, and there are other healers who would go "this is too hard I can't do this".
Yeah I apologize but please allow us to continue ponder on this matter and find out what is best for the matter, and this is what we can do here.
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It seems pretty obvious at this point given he was practically ranting in the second question that he knows there is a problem with the healer population at large and this tier has demonstrated that a lot of good healers have quit
the moment there was some healing to do comparable to E11s or E12s checks before the enrage, the freeloading healers noped out
I note something fascinating. The first question was "are you aware the issue causing the lack of healers and what do you intend to do about it". If yoshida thought it was the heal check was high, then why did he first think of a green dps meme
He later went on to talk about healer population in general having a problem and asked for players to give healing a try.
Its plausible to assume at this point he knows that the lack of dps buttons is really upsetting healer players and caused quitting but doesn't want to admit and act on it. So as a stopgap askign more players to try healing.