Quote Originally Posted by ForteNightshade View Post
Having done DRU with both a SCH and SGE, it's quite noticeable how much better SCH is overall. While SGE is far from a slouch, it just can't hope to keep up with Spreadlo. For example sake, Ultimate End requires roughly 30% mitigation to barely survive. With a Spreadlo, everyone lives well above 10k. The same occurs with both subsequent transition as Nidstien and Dragon King hurt. SCH trivializes both. With the change to Holos, it gives SGE a little more flexibility being a near oGCD equivalent. So I think it's a good change overall. Of course, another thread brought up an excellent point: this has actually made SCH/SGE as a comp significantly better.

As for the rest of your assessment. I agree wholeheartedly. Especially with the honorable mention. Clearly, SCH was really struggling here. Nobody ever wanted it.
Interesting. As I said, I can't judge that for myself but it's not exactly a secret that SCH has the edge when you simply need to survive at all cost. SGE can hold out longer without losing dps and SCH has to bite the bullet sooner there but the strongest shield in the game on a 2min GCD is invaluable if a party struggles with just surviving hits.
The only reason why SGE/ SCH isn't more popular in all content is likely because it's considered "unusual" after SE said you'd need one regen and one shield healer for content and we all know that SE knows perfectly well what they're talking about when it comes to healers, don't we?
But naturally, the community took it as gospel.
I wonder how long it will take until SGE/ SCH becomes popular. For now PF is still stubbornly locking healer slots so you can't play double shields.