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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,922
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by esra01 View Post
    Alright look, I think both of us are not talking on the same page here, even though we are talking about the same mitigation, I don't think we have the same content in mind. My previous comment is written with my previous experience in savage and ultimate content, where both tanks are going to take 250.000 damage in a single hit ( DSR ) or a 110.000 Tankbuster Damage followed by 33.000 x 5 DoT damage that totals to 275.000 Damage (P7S). If we are talking about that level of content, then PLD quite surprisingly have better mitigation tools compared to WAR/DRK/GNB in a single large hit tankbuster, and for DoT based tankbuster PLD is still beating DRK/GNB with WAR only be able to beat PLD if Thrill of Battle is off cooldown.

    I also have the numbers to back up my statement that Intervention isn't just a Holy Shelltron for a friend. If you are willing to discuss it further then I would be happy to crunch the numbers for you
    I don't think You can view Intervention as a extra because it's so heavily tied to Holy Shelltron, If you split HOC or TBN one that has a similar effect, both share the same Cooldown on a ally, while on paper it would be a extra CD, it's really not, if you made Holy shelltron targetable and removed intervention they would bassically serve the same purpose as it currently does (maybe reduce the recast to be 2 seconds).

    Storing Oath at 100, is generally like having 2 stacks of your Gauge spenders, you can spread out its uses to both tanks but it will also take longer to get both back, of course it's a massive benefit and I won't try to underplay it, I wouldn't know the exact numbers but people generally say PLD takes the most general damage out of all the tanks.

    Would be nice to know the exact numbers, To be fair I haven't played ultimate content PLD's mitigations are pretty different that it might work out better in some sorts of content, But generally what I've heard is that PLD's the weakest tank and it does generally seem to show, It's undeniable that some of its "advantages" are very situational and clunky, abilites such as cover exist, DV while strong doesn't need to be clunky, passage doesn't need to be either, even if it's "acceptable in x content"
    (2)
    Last edited by Rithy255; 10-06-2022 at 04:39 AM.

  2. #2
    Player
    esra01's Avatar
    Join Date
    Jul 2020
    Posts
    25
    Character
    Esra Milant
    World
    Tonberry
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rithy255 View Post
    ...
    Alright so let's test the mitigation at 1 scenario. Which is the heavy hitting 250.000 Damage tankbuster that targets both tanks. And let's assume both tanks have 100.000 Health

    For this all tanks have to use all of their cooldowns to be able to survive the tankbuster. Which is Rampart + 30% Mitigation + Reprisal + 3rd button (Dark Mind/Thrill/Camo) + Personal (TBN/Shell/HoC/BW/Interv).

    WAR = 20% + 30% + 10% + (10% + 10%) = 59.17% Mitigation
    = 250.000 * 59.17% - 20.000 = 82.060 Damage

    GNB = 20% + 30% + 10% + 10% + (15% + 15%) = 67.22% Mitigation
    = 250.000 * 67.22% = 81.931 Damage

    DRK = 20% + 30% + 10% + 20% + 10% = 63.71% Mitigation
    = 250.000 * 63.71% - 25.000 = 65.720 Damage

    PLD = 20% + 30% + 10% + ( 20% + 15% ) = 65.72% Mitigation
    = 250.000 * 65.72% = 85.680 Damage

    So those are damage taken individually if each tank are only using cooldown for themself. Now to test Intervention, let's take 3 tank combination, DRK+GNB, DRK+PLD, GNB + PLD. With PLD using Shell + Interv, and the co-tank in PLD pairing uses their personal on PLD to maximize the % mitigation on both tanks.

    GNB & DRK
    GNB = 20% + 30% + 10% + 10% + (15% + 15%) = 67.22%
    = 250.000 * 67.22% = 81.931 Damage

    DRK = 20% + 30% + 10% + 20% + 10% = 63.71%
    = 250.000 * 63.71% - 25.000 = 65.720 Damage

    Total Damage Taken = 147.651 Damage

    PLD & DRK
    DRK = 20% + 30% + 10% + 20% + 10% + (20% + 10%) = 73.87%
    = 250.000 * 73.87% = 65.318 Damage

    PLD = 20% + 30% + 10% + 20% + 15% = 65.72%
    = 250.000 * 65.72% - 25.000 = 60.680 Damage

    Total Damage Taken = 125.998 Damage

    PLD & GNB
    GNB = 20% + 30% + 10% + 10% + (20% + 10%) = 67.34%
    = 250.000 * 67.34% = 81.648 Damage

    PLD = 20% + 30% + 10% + (20% + 15%) + (15% + 15%) = 75.23%
    = 250.000 * 73.78% = 62.903 Damage

    Total Damage Taken = 144.551 Damage

    So from the tests above, PLD is going to be operating at the same level of DRK in terms of mitigation. Even if the co-tank is un-cooperative and choose to your their own personal on themself, the total damage taken will just be a little bit higher due to inefficient mitigation % stacking.

    Also what makes Intervention unique compared to all buttons is as you said it can be stored to have 2 stacks. Usually on Savage/Ultimate tankbusters would be spread 60-90 seconds aparts. With PLD gauge restoring 1 usage of Shelltron at a rate of 20 seconds, a PLD can easily stock up 2 charges while still using 1-2 Holy Shelltron in between tankbusters
    (0)

  3. #3
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by esra01 View Post
    Alright so let's test the mitigation at 1 scenario. Which is the heavy hitting 250.000 Damage tankbuster that targets both tanks. And let's assume both tanks have 100.000 Health

    For this all tanks have to use all of their cooldowns to be able to survive the tankbuster. Which is Rampart + 30% Mitigation + Reprisal + 3rd button (Dark Mind/Thrill/Camo) + Personal (TBN/Shell/HoC/BW/Interv).

    WAR = 20% + 30% + 10% + (10% + 10%) = 59.17% Mitigation
    = 250.000 * 59.17% - 20.000 = 82.060 Damage

    GNB = 20% + 30% + 10% + 10% + (15% + 15%) = 67.22% Mitigation
    = 250.000 * 67.22% = 81.931 Damage

    DRK = 20% + 30% + 10% + 20% + 10% = 63.71% Mitigation
    = 250.000 * 63.71% - 25.000 = 65.720 Damage

    PLD = 20% + 30% + 10% + ( 20% + 15% ) = 65.72% Mitigation
    = 250.000 * 65.72% = 85.680 Damage
    So... PLD has the worst mitigation of all the tanks because it takes the most damage. ¯\_(ツ)_/¯
    (2)

  4. #4
    Player
    esra01's Avatar
    Join Date
    Jul 2020
    Posts
    25
    Character
    Esra Milant
    World
    Tonberry
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Mithron View Post
    So... PLD has the worst mitigation of all the tanks because it takes the most damage. ¯\_(ツ)_/¯
    Have you sir tried reading more than half of my comment
    (0)