Shadowbringers Paladin worked for being pretty much on par with GNB/DRK despite the primitive abilities. Could easily sync 60s raid buffs, early Veil buff for timings, cheesing mechanics with Cover, saving cooldowns covering your tank partner, but all in all it's DPS was on par GNB/DRK and can beat GNB based on RNGs.
Endwalker Paladin being bad for high end content is it falls off raid buffs too fast no way to recover without taking a hit against it's DPS, primitive abilities, button bloating under no uses.
If Paladin takes a tuning to restore it's rotation based on it's Xpac predecessors, it easily work again, and actually perform well.
HW Dark Knight was horrifically broken Paladin had nothing against it, this is common knowledge.
Stormblood Paladin was annoying to play but it perform super well and worked.
Shadowbringers Paladin was at it's complete prime despite the primitive abilities.
Endwalker Paladin is like a failed fusion of ranged with physical, a downgrade.
Gae Bolg Animus 18/04/2014


I prefer Ew PLD to SHB PLD. It's more fun in general.
I just don't think EW PLD is designed around endwalker, Endwalker changes were generally good the job feels more "complete" the problem is again PLD doesn't work well with EW fight design
If it makes you any happy, took a long time but a new rotation shown up for Pld which defeats the -16 fof, it's pretty cursed.
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Gae Bolg Animus 18/04/2014
It's because they keep buffing paladin's magic damage and ignoring their physical portion. If they made Requiescat grant 6 stacks instead of 5, you wouldn't even need that extra Goring Blade every 3 minutes with a 2.50s GCD. Right now, if you're lazy and don't mind the small DPS loss, you could even just slow cast a Holy Spirit every minute to keep the rotation at 60 seconds.
It'd be amusing to see a dance partner version on Paladin that increases healer's damage.


You press the clemency button and increase you're own healing per second!
This would be? ok? I rather not be dependent (even if it's a little bit) on my healers skill level personally, I generally like that I can play PLD in casual content without having to be dependent on others and it's a mixed bag what sort of healer you can get, with stuff like buffing a astro's damage compared to a white mages or sages damage would be way different. I don't know buffing damage doesn't feel like something that would make PLD more fun for me personally. I would actually like to see a new tank give out raid damage buffs (As we don't have one currently)
Mind you I like jobs that buff others damage and stuff, but I go to those jobs more with friends more often.

that rotation is only viable now since the current Tank BiS has basically 0 skill speed



I mean...yea...what do you think prompted the slowboi rotation to exist in the first place lol


One of the only ways to get rid of burst windows is to remove group buffs. Years ago, we'd line up group buffs like Chain and Battle Litany and then go ham in those windows. But not all jobs could line up with that. SE's solution was to just make more jobs line up to have their burst damage in that same window while adding a few more group buffs along the way.
Remove the group buffs, remove the windows entirely. Everyone just does their own thing. It's an MMO after all... why should we have to work with other players![]()
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