Quote Originally Posted by Rithy255 View Post
Not Like Intervention is the shared equivalent of just using a something like HOC or TBN on a party member... wait it is but it's slightly worse then the one for yourself.. that's great! Even storing 2 so you can use one on the MT and self is so redundant, Warrior gets the heal effect on both and the MIT for the MT, they could just use rampart and that's a better effect, lets ignore that drk can use oblation and TBN and gunbreaker can use auora and HOC.

Intervention isn't a 3rd CD, it's just Holy shelltron for a friend enough said.
Alright look, I think both of us are not talking on the same page here, even though we are talking about the same mitigation, I don't think we have the same content in mind. My previous comment is written with my previous experience in savage and ultimate content, where both tanks are going to take 250.000 damage in a single hit ( DSR ) or a 110.000 Tankbuster Damage followed by 33.000 x 5 DoT damage that totals to 275.000 Damage (P7S). If we are talking about that level of content, then PLD quite surprisingly have better mitigation tools compared to WAR/DRK/GNB in a single large hit tankbuster, and for DoT based tankbuster PLD is still beating DRK/GNB with WAR only be able to beat PLD if Thrill of Battle is off cooldown.

I also have the numbers to back up my statement that Intervention isn't just a Holy Shelltron for a friend. If you are willing to discuss it further then I would be happy to crunch the numbers for you