maybe? but it would never happen because of the extra baggage it comes with. in a dungeon, what would you do, 1 tank/heal/dps/support? that'd do things to the queues i dont think even SE has the data for. and for what, a 'role' that is 'the stuff we took away from healers in the past, plus a constant ticking regen for some reason', by the sounds of your description. 'buffs and mitigation, incidental healing, and more of a DPS posture' reads to me as what i wanted barrier healers to be when they announced the split in the first place, Virus, Disable, Eye for an Eye. it sounds like we're arguing to get the same coin, but we're looking at the two different faces of it here. 'Healing' and 'Supporting' are often so intertwined, its easier to just have them interlinked as one role. splitting the two, at least to me, would leave you with two very barebones roles, instead of one very solid and cohesively designed role. unfortunately, it's starting to feel like SE did the 'split' part, but then forgotten to give us the 'support role' so we're just left with a slightly malnourished looking role with 'Healer'.
And what of the poor saps who play these suggested classes, who get recategorised against their will? I personally know someone who plays AST cos it's the perfect class for them, they love astrology and tarot readings and such, and they're a healer main. in this example though, they're suddenly dragged out of that role and into this nebulous, vaguely defined 'support' role. It's already bad enough that they had to lose Noct AST (i preferred it over SCH), but to force them through not just a 'you're losing one of your playstyles' but 'you're losing your entire role, enjoy your new one' would be very messed up. you brought up occam's razor before iirc, the notion that 'the simpler solution be the one preferred'. isn't it simpler then, to just give those support tools to the healers, like they had originally back in HW and ARR? instead of creating a whole new role for it, and all the convoluted system side garbo that comes with it, is it not simpler to just give back Virus, Disable, Eye for an Eye, Stoneskin, Protect and Shell, with reworks to modernise them if needed? heck the animations are STILL in the game files, so it's not like 'oh but the art team has to come up with new VFX'
if you liked it so much, how come you didn't answer it? would that reworked DNC be a healer, or a DPS?



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