HNM's need to drop only Rare/ex gear and not overly long respawn timers and I would be okay with it.Roaming Dragons.
Giant Beasts.
High Respawn Timers.
Amazing Gear.
I know everyone crys foul over copy+paste ideas from Final Fantasy XI. But lets be honest, they were the reason alot of people played. The rush of getting claim over your enemy linkshells. Watching an awesome wipe. Seeing that ever-elusive item in the loot pool. So many amazing memories of great times.
This topic is about the possible implementation of non-instanced, highly notorious monsters to roam the open plains of Final Fantasy XIV.
I would like ideas, opinions, etc; on how we can implement something of this nature that caters to all crowds. Lets hear it.
This guy has multiple reading/comprehension issues. But his posts are good if you want a laugh at work.
Sorry for the delayed responses, I had to sit through "The Hunger Games" which was actually decent.
On topic though, I guess if compromises needed to be made, I could give this a shot.
Rare/ex drops only would reduce the chances of a $$ monopolization, and possibly a reduced chance for botters to spam that specific target.
I personally would like to see HNM's with both Money Drops, and rare/ex drops. But if this was to be, I would love to see SE make some unique spawn conditions/areas to minimalize the opportunities for botting to even have a shot.
Also, I have heard enough quotes of "The people have spoken" regarding the lackluster appearl to some of the HNM subject. I apologize if it alarms you, but if you don't like HNMs, don't camp them. It won't hurt you to have people out camping HNM's while you do your regulary scheduled raids.
The people are speaking again.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
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