Page 11 of 104 FirstFirst ... 9 10 11 12 13 21 61 ... LastLast
Results 101 to 110 of 1173

Dev. Posts

Hybrid View

  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Peptaru View Post
    Cliques are anti-LS, or at least what LS's should be. That crap started in other games where the "elite" of the LS couldn't be bothered to help lowly members, and god forbid new members.... that is to say, the members who would benefit most from an experienced group to play with and learn from. It leads to things like (an XI example) people with level 10 mnks posseessing the items for black belts. Did they need them? No, but they'll be damned if anyone who could actually use them would get them before the tenured members.

    This is all IF the LS will even accept new players. After accepting them, if they do, the new member is treated like a frat pledge, working their ass off to try to prove themselves to the old-bloods who just use them. Use them with intent to drop them from their shell during their "trial period", etc, etc, etc, mini-rant. Ls's should breed community, they don't in (i'd wager) the majority of cases. They simply breed/foster elitism and seperation from others.
    Oh I agree, but there isn't really a solution to this.

    That being said I still believe that people that make the effort should be given the first opportunity.
    (1)

  2. #2
    Player
    RinMorikaze's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    75
    Character
    Rin Morikaze
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Peptaru View Post
    Cliques are anti-LS, or at least what LS's should be. That crap started in other games where the "elite" of the LS couldn't be bothered to help lowly members, and god forbid new members.... that is to say, the members who would benefit most from an experienced group to play with and learn from. It leads to things like (an XI example) people with level 10 mnks posseessing the items for black belts. Did they need them? No, but they'll be damned if anyone who could actually use them would get them before the tenured members.

    This is all IF the LS will even accept new players. After accepting them, if they do, the new member is treated like a frat pledge, working their ass off to try to prove themselves to the old-bloods who just use them. Use them with intent to drop them from their shell during their "trial period", etc, etc, etc, mini-rant. Ls's should breed community, they don't in (i'd wager) the majority of cases. They simply breed/foster elitism and seperation from others.
    While this is getting off topic, generally I have been lucky enough to have been in and or am still in, LS's that are fairly helpful. I do see the cliques and that is something we'll see everywhere. Although, while you can't eliminate the problem, a really good LS can help lessen the impact. Again, I am fortunate enough to be in a few LS's where everyone is pretty friendly and helpful even if they aren't apart of a specific in-LS clique... Jinko is one of those helpful people. Yay Jinko!
    (0)
    ... you never saw it coming.

  3. #3
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    i completely agree and would love to see a dev post regarding this.
    (0)

  4. #4
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Technyze View Post
    i completely agree and would love to see a dev post regarding this.
    Thank You good sir. I will fight the good fight and hopefully we shall see a Dev comment someday!
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  5. #5
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    anyway, if SE plans to put some HNM to claim, we need these monsters to cant be hit by people outside your party.
    (1)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    ^ He gave a good example of open world bosses though, 100 man content... I kind of like that idea.
    (0)

  7. #7
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Jinko View Post
    ^ He gave a good example of open world bosses though, 100 man content... I kind of like that idea.
    BRING BACK THE KILLER TREE EVENT!!!!
    (0)

  8. #8
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Something like Shadow of the Colossus in multiplayer, fighting Ruby and Emerald Weapons could be awesome (just dreaming)
    (0)

  9. #9
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Please add Behemoth King and his Dominion. That is all.
    (0)

  10. #10
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    @Sephrick.

    Your detailed Open-World layout you showed, I like it. So do many others.

    But when you quote Yoshida with the comment of "the people have spoken"... Look at the game... It has failed miserably, and despite the recent hightened amount of players, is still failing. It needs more content catering to both crowd.

    I personally love your idea of 100 man bosses. But at the same time I/many others would like KB/Faf/Tiamat type material. We have all mentioned the spawn time/area being revamped, etc etc.

    Think of it less of everything being so "final" and/or "my opinion versus yours", and more of an open discusion inviting more opinions on how HNMs should be implemented
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


Page 11 of 104 FirstFirst ... 9 10 11 12 13 21 61 ... LastLast