


Oh I agree, but there isn't really a solution to this.Cliques are anti-LS, or at least what LS's should be. That crap started in other games where the "elite" of the LS couldn't be bothered to help lowly members, and god forbid new members.... that is to say, the members who would benefit most from an experienced group to play with and learn from. It leads to things like (an XI example) people with level 10 mnks posseessing the items for black belts. Did they need them? No, but they'll be damned if anyone who could actually use them would get them before the tenured members.
This is all IF the LS will even accept new players. After accepting them, if they do, the new member is treated like a frat pledge, working their ass off to try to prove themselves to the old-bloods who just use them. Use them with intent to drop them from their shell during their "trial period", etc, etc, etc, mini-rant. Ls's should breed community, they don't in (i'd wager) the majority of cases. They simply breed/foster elitism and seperation from others.
That being said I still believe that people that make the effort should be given the first opportunity.

While this is getting off topic, generally I have been lucky enough to have been in and or am still in, LS's that are fairly helpful. I do see the cliques and that is something we'll see everywhere. Although, while you can't eliminate the problem, a really good LS can help lessen the impact. Again, I am fortunate enough to be in a few LS's where everyone is pretty friendly and helpful even if they aren't apart of a specific in-LS clique... Jinko is one of those helpful people. Yay Jinko!Cliques are anti-LS, or at least what LS's should be. That crap started in other games where the "elite" of the LS couldn't be bothered to help lowly members, and god forbid new members.... that is to say, the members who would benefit most from an experienced group to play with and learn from. It leads to things like (an XI example) people with level 10 mnks posseessing the items for black belts. Did they need them? No, but they'll be damned if anyone who could actually use them would get them before the tenured members.
This is all IF the LS will even accept new players. After accepting them, if they do, the new member is treated like a frat pledge, working their ass off to try to prove themselves to the old-bloods who just use them. Use them with intent to drop them from their shell during their "trial period", etc, etc, etc, mini-rant. Ls's should breed community, they don't in (i'd wager) the majority of cases. They simply breed/foster elitism and seperation from others.
... you never saw it coming.


i completely agree and would love to see a dev post regarding this.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


anyway, if SE plans to put some HNM to claim, we need these monsters to cant be hit by people outside your party.



^ He gave a good example of open world bosses though, 100 man content... I kind of like that idea.


Something like Shadow of the Colossus in multiplayer, fighting Ruby and Emerald Weapons could be awesome(just dreaming)
Please add Behemoth King and his Dominion. That is all.
@Sephrick.
Your detailed Open-World layout you showed, I like it. So do many others.
But when you quote Yoshida with the comment of "the people have spoken"... Look at the game... It has failed miserably, and despite the recent hightened amount of players, is still failing. It needs more content catering to both crowd.
I personally love your idea of 100 man bosses. But at the same time I/many others would like KB/Faf/Tiamat type material. We have all mentioned the spawn time/area being revamped, etc etc.
Think of it less of everything being so "final" and/or "my opinion versus yours", and more of an open discusion inviting more opinions on how HNMs should be implemented
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
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(just dreaming)


