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  1. #1
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    So make NMs drop random useless drops so people have a tale of how they came across epic trash items during their journey?

    Having such archaic systems in place may satisfy the FFXI nostalgia for some people but for the people SE is targeting it won't.

    All MMOs are about time sinks but this is not something this generation of gamers will find "fun" by any means. People are forgetting that FFXI never reached 1 million subs because of the shift of the genre. Low level items should always be easy and accessible to obtain without such time consuming methods. Endgame should be where the time sinks come into place.
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  2. #2
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    Firon's Avatar
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    Quote Originally Posted by Akumu View Post
    So make NMs drop random useless drops so people have a tale of how they came across epic trash items during their journey?

    Having such archaic systems in place may satisfy the FFXI nostalgia for some people but for the people SE is targeting it won't.

    All MMOs are about time sinks but this is not something this generation of gamers will find "fun" by any means. People are forgetting that FFXI never reached 1 million subs because of the shift of the genre. Low level items should always be easy and accessible to obtain without such time consuming methods. Endgame should be where the time sinks come into place.
    Stop acting like it has to be like XI A lot of ppl actually liked to camp nm's bosses. I don't want the mobs to be 21 hr respawn with a 3 hr window. I could deal with a mob that re spawns every 21 hr 30 - 22hrs with 3 10 mins windows. Meaning the mob could pop exactly @ 21 hr 30 mins or 21:40 or 21:50 or 22 hrs.
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  3. #3
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    Quote Originally Posted by Firon View Post
    Stop acting like it has to be like XI A lot of ppl actually liked to camp nm's bosses. I don't want the mobs to be 21 hr respawn with a 3 hr window. I could deal with a mob that re spawns every 21 hr 30 - 22hrs with 3 10 mins windows. Meaning the mob could pop exactly @ 21 hr 30 mins or 21:40 or 21:50 or 22 hrs.
    It will then become a time consuming matter because a lot of people will start camping said Mob.
    If the NM is of High Level/endgame it would be great. However, for a mob dropping low to mid gear it is not a smart addition to the game. Time consuming mechanics should not take place before endgame.

    FFXI does have some good pieces in its puzzle but it can't just be placed anywhere in todays MMO.
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    Last edited by Akumu; 03-27-2012 at 11:48 AM.
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  4. #4
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    Majidah's Avatar
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    Quote Originally Posted by Akumu View Post
    It will then become a time consuming matter because a lot of people will start camping said Mob.
    If the NM is of High Level/endgame it would be great. However, for a mob dropping low to mid gear it is not a smart addition to the game. Time consuming mechanics should not take place before endgame.

    FFXI does have some good pieces in its puzzle but it can't just be placed anywhere in todays MMO.
    Or maybe lets try the opposite of that and actually put some content and time consuming activities to ENJOY the way to 50 and make it about the ride and not the god damned destination.
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  5. #5
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    Quote Originally Posted by Majidah View Post
    Or maybe lets try the opposite of that and actually put some content and time consuming activities to ENJOY the way to 50 and make it about the ride and not the god damned destination.
    Great idea and while your at it change the current generation of players so we can get FFXIV off the ground, ok?

    Creating a journey that is fun has nothing to do with running to a spot and hoping you can claim a mob before 100 other people do. Just to get a shot at an item you MIGHT get and WILL out level.
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  6. #6
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    Firon's Avatar
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    Quote Originally Posted by Akumu View Post
    It will then become a time consuming matter because a lot of people will start camping said Mob.
    If the NM is of High Level/endgame it would be great. However, for a mob dropping low to mid gear it is not a smart addition to the game. Time consuming mechanics should not take place before endgame.

    FFXI does have some good pieces in its puzzle but it can't just be placed anywhere in todays MMO.
    Like i said you just assuming they are gonna make pop conditions like xi it does not have to be that way. I also lol @ the ppl saying killing some nm's in xi was an waiting game, those are the same ppl who could never claim LL cause they didn't know you only had to kill 2 of the lizzards that spawn which was the PH's. Only nm's that was an waiting game was mobs like Cerb and such. They can always make mobs pop every 21 hrs no matter what no windows or anything.
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  7. #7
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    Quote Originally Posted by Firon View Post
    Like i said you just assuming they are gonna make pop conditions like xi it does not have to be that way. I also lol @ the ppl saying killing some nm's in xi was an waiting game, those are the same ppl who could never claim LL cause they didn't know you only had to kill 2 of the lizzards that spawn which was the PH's. Only nm's that was an waiting game was mobs like Cerb and such. They can always make mobs pop every 21 hrs no matter what no windows or anything.
    You are assuming about what you think I'm assuming.

    Time consuming mechanics prior to endgame is pointless in this generation as it will not go by well. You fail to understand that if a mob pops every 21 hours do you think, in a populated MMO, you will be the only one there? It will become time consuming for an item you MIGHT get and WILL out level.

    Such "waiting game" time mechanics before endgame will be a wasted effort and looked at as a negative in this generation.

    Why is it waiting game? You will set up camp before the pop, probably with a bunch of others, and still hope the others or someone passing through doesn't lay claim to it. meaning you will have to wait another 21 hours to get a shot at a low drop rate item.
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  8. #8
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    DrekeLamorte's Avatar
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    Quote Originally Posted by Akumu View Post
    You are assuming about what you think I'm assuming.

    Time consuming mechanics prior to endgame is pointless in this generation as it will not go by well. You fail to understand that if a mob pops every 21 hours do you think, in a populated MMO, you will be the only one there? It will become time consuming for an item you MIGHT get and WILL out level.

    Such "waiting game" time mechanics before endgame will be a wasted effort and looked at as a negative in this generation.

    Why is it waiting game? You will set up camp before the pop, probably with a bunch of others, and still hope the others or someone passing through doesn't lay claim to it. meaning you will have to wait another 21 hours to get a shot at a low drop rate item.

    Again someone pointing out another assuming when they assume one specific individuals random factoid, and mark it as relevant, thus personally berating there opinion and further derailing the conversation.

    To stay on topic, try to elaborate how having these types of NMs and spawning conditions with non-essential drops, such as vanity items, trophies, epeen, and titles impede your ability to play the game, other than being a "elitist" hater, and QQing when you get labled lolcasual. (If you didn't catch it, I was implying that both of those titles are completely inconsequential and have no impact on the game as a whole, other than to stir up personal vendetta's that bleed over into your arguments rendering them invalid.)
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  9. #9
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    Quote Originally Posted by DrekeLamorte View Post
    Again someone pointing out another assuming when they assume one specific individuals random factoid, and mark it as relevant, thus personally berating there opinion and further derailing the conversation.
    Did you not notice he responded to my statement and I have been replying to him ever since? The guy is also probably a grown man able to express his opinion without DrekeLamorte trying to help.

    Quote Originally Posted by DrekeLamorte View Post
    To stay on topic, try to elaborate how having these types of NMs and spawning conditions with non-essential drops, such as vanity items, trophies, epeen, and titles impede your ability to play the game, other than being a "elitist" hater, and QQing when you get labled lolcasual. (If you didn't catch it, I was implying that both of those titles are completely inconsequential and have no impact on the game as a whole, other than to stir up personal vendetta's that bleed over into your arguments rendering them invalid.)

    Lmao I find it funny because you are also assuming I won't be one of the guys with the big epeen walking around. I am a hardcore player in both time and skill so please stop assuming I might be in a lolcasual category. Just because I will enjoy something doesn't mean it will benefit the game or go over well with the majority. I miss my FFXI wyvern yet do you see me creating a thread asking Yoshi-P for it? Do you know why I won't?
    I will state it again since people seem to be missing it...

    Such "waiting game" time mechanics before endgame will be a wasted effort and looked at as a negative in this generation.

    Money matters to a company and doing something that will be a negative impact is not smart. Epeen can be held off for endgame matters. Anything before that is wasted effort.
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  10. #10
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    Yves's Avatar
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    Quote Originally Posted by Akumu View Post
    You are assuming about what you think I'm assuming.

    Time consuming mechanics prior to endgame is pointless in this generation as it will not go by well. You fail to understand that if a mob pops every 21 hours do you think, in a populated MMO, you will be the only one there? It will become time consuming for an item you MIGHT get and WILL out level.

    Such "waiting game" time mechanics before endgame will be a wasted effort and looked at as a negative in this generation.

    Why is it waiting game? You will set up camp before the pop, probably with a bunch of others, and still hope the others or someone passing through doesn't lay claim to it. meaning you will have to wait another 21 hours to get a shot at a low drop rate item.
    So, by this standard, what is an acceptable amount of time? You are fixating on one aspect that you dislike, therefore, finding common ground on that aspect should alleviate the dilemma. At the same time, remember that this was done with the suggestion of having TROPHY ITEMS as opposed to highly sought items. Again, how about a pair of Mole Mittens and Rabbit Cap or some cutesy stuff like that?
    (0)

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